LibMobHealth-4.0-r60979

Details

  • Filename
    LibMobHealth-4.0-r60979.zip
  • Uploaded by
  • Uploaded
    Feb 11, 2008
  • Size
    7.07 KB
  • Downloads
    38
  • MD5
    8d7cad925095998340d8bd1132e5d8e4

Supported WoW Retail Versions

  • 2.3.3

Changelog

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r60979 | ckknight | 2008-02-11 15:38:25 -0500 (Mon, 11 Feb 2008) | 1 line
Changed paths:
   M /trunk/LibMobHealth-4.0/LibMobHealth-4.0.lua

LibMobHealth-4.0 - be sure to quite early if out of date
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r60975 | ckknight | 2008-02-11 14:06:49 -0500 (Mon, 11 Feb 2008) | 1 line
Changed paths:
   M /trunk/LibMobHealth-4.0/LibMobHealth-4.0.lua

LibMobHealth-4.0 - tweaking for efficiency
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r60974 | ckknight | 2008-02-11 14:05:37 -0500 (Mon, 11 Feb 2008) | 1 line
Changed paths:
   M /trunk/LibMobHealth-4.0/LibMobHealth-4.0.lua

LibMobHealth-4.0 - when saving data, go through and if you have more than 1000 points of data, remove any old data if possible.
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r60952 | ckknight | 2008-02-11 11:31:53 -0500 (Mon, 11 Feb 2008) | 1 line
Changed paths:
   M /trunk/LibMobHealth-4.0/LibMobHealth-4.0.lua

LibMobHealth-4.0 - be able to convert data from MobHealth3 for bosses with level -1
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r60896 | ckknight | 2008-02-10 22:39:16 -0500 (Sun, 10 Feb 2008) | 1 line
Changed paths:
   M /trunk/LibMobHealth-4.0/LibMobHealth-4.0.lua

LibMobHealth-4.0 - check for _G.MobHealth3DB on PLAYER_LOGIN, and if found, gleam data from it.
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r60892 | ckknight | 2008-02-10 22:09:29 -0500 (Sun, 10 Feb 2008) | 3 lines
Changed paths:
   A /trunk/LibMobHealth-4.0
   A /trunk/LibMobHealth-4.0/LibMobHealth-4.0.lua
   A /trunk/LibMobHealth-4.0/LibMobHealth-4.0.toc
   A /trunk/LibMobHealth-4.0/LibStub
   A /trunk/LibMobHealth-4.0/LibStub/LibStub.lua
   A /trunk/LibMobHealth-4.0/lib.xml

LibMobHealth-4.0 - initial commit
Works similarly to MobHealth3, with a few differences, (a) more efficient (b) slightly different API (c) checks focus as well as target for data (d) less options for the user (which hopefully won't be a problem)
Currently, if run as a non-embed, it will save data in a saved variable. Not sure if it will stay this way, would like comments on it.
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