Quartz
Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player
The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.
*Target/Focus
Implementation of target and focus casting bars in similar fashion to the player cast bar.
*Buffs
Display of target and focus buffs and debuffs as duration bars.
*Flight
Hooks into FlightMap or InFlight to display the current flight progress on your casting bar.
*Global Cooldown
Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again.
*Interrupt
Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it).
*Latency
Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings.
*Mirror
Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars.
*Range
Recolors the casting bar when your cast target moves out of range mid-cast.
*Swing
Displays a swing timer for your melee weapon as well as hunter autoshot.
*Timer
Allows for creating custom timers displayed on the mirror bars.
*Tradeskill Merge
Merges multiple casts of the same tradeskill item into one big cast bar.
Use /quartz to bring up the configuration menu.
This addon obviously isn't supported/updated any longer. Maybe linx_lan (below) would like to take it over? Many of us would like to see the bugs fixed and new features and functionality added or updated.
I don't know if this is the right place to post this but there is a MAJOR bug with this addon.
When resizing the bars, if like me you want them to be really chunky because it makes them easier to see you will find that the 'NON interruptible spell shield icon' that is displayed around a spell DOES NOT also increase in size proportional to the bar size, therefore what happens is the shield icon is hidden behind the cast bar, so basically you have no idea what spells are non interruptible, Can you please fix this ASAP because this addon is not usable in the slightest because of this major bug. Thanks.
I would really like to see per-spec profiles for quartz. Such a great addon, but my tank and healing and dps specs are so different i need several different configurations to work on one character without having to switch the profiles so often.
In reply to The__Fuze:
Insert these 4 lines to line 37 in Quartz.toc file.
And insert these three lines to Config.lua between line 207 and 208
Not sure is been posted, also having trouble with "Swing timer" No show on BM hunter but shows up fine with Ret Pally. Thx in advance for your time!
In reply to Guyver168:
Waiting in excitement for an update :)
Hey, was wondering why the swingtimer doesn't work for my rogue? It seems to be working fine for 2h on my surv hunter but I can't get it to work on my rogue. Would love to see that feature added. Love your work btw.
Checking in on the crafting bug where it resets the timer after each item created.
In reply to stev1bp:
In reply to WildCard_25:
In reply to Phantom519:
In reply to WildCard_25:
The tradeskill merge seems to be busted. It just resets the duration and craft count at the end of each tick.
In reply to Maniac_Haywire75552:
In reply to QQxo:
hey, there has been an extra addon for quartz
https://www.curseforge.com/wow/addons/quartz-school
it showed the spellschools in typical colours (nature green, frost blue, shadow purple etc.)
its not continued for BFA, but it was really good. Is there any chance it coult be implemented in the main addon ?
Efford would be rewarded.
2x Quartz\modules\Interrupt-Прерв..lua:59: <unnamed>:SetFormattedText(): Font not set
[C]: in function `SetFormattedText'
Quartz\modules\Interrupt-Прерв..lua:59: in function `?'
...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:145: in function <...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:90: in function `Fire'
...xternal\Wildpants\libs\AceEvent-3.0\AceEvent-3.0-4.lua:120: in function <...xternal\Wildpants\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals:
InCombatSkipped
In reply to NightIsolation:
i got the same error
Message: Interface\AddOns\Quartz\modules\Interrupt.lua:59: <unnamed>:SetFormattedText(): Font not set
Time: Fri Nov 29 18:32:15 2019
Count: 2
Stack: Interface\AddOns\Quartz\modules\Interrupt.lua:59: <unnamed>:SetFormattedText(): Font not set
[C]: in function `SetFormattedText'
Interface\AddOns\Quartz\modules\Interrupt.lua:59: in function `?'
...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119: in function <...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>
[C]: ?
...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:29: in function <...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
...nts\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:64: in function `Fire'
...\common\Wildpants\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...\common\Wildpants\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
The tradeskill merge feature doesn't seem to be working correctly, each time it creates one item, it restarts filling the bar, and the time and item count resets.