Fixed Duration Feature #13


  • Fixed
  • Patch
Closed
Assigned to nevcairiel
  • _ForgeUser1990418 created this issue Jan 31, 2009

    Hi,

    What does the provided patch do?

    This is based on an idea I read in this thread:
    http://elitistjerks.com/f32/t39672-improving_timer_bar_mods/
    And also a mod called "Event Horizon".

    I wanted to change the mod so that I can see clearly which buffs are going to expire when. The problem is that my various DoTs all have different durations, so a Curse of Agony with 15 seconds left to run will look similar to an immolate with 7 seconds to run.

    The solution is to change all bars so they are 20 seconds long (regardless of their actual duration). This way I can clearly see what is going to happen in the next 20 seconds.

    I'll attach the modified files, It only affects the Buff module, though I guess it would be nice to extend the idea to other modules.

    Let me know what you think. It's also worth checking out Event Horizon mod, that mod has some extentions to this idea that might be interesting.

  • _ForgeUser1990418 added the tags New Patch Jan 31, 2009
  • _ForgeUser1990418 added an attachment Jan 31, 2009
    Attachment was deleted Nov 8, 2016
  • _ForgeUser1990418 added an attachment Gaff_Quartz.zip Jan 31, 2009

    Gaff_Quartz.zip

  • _ForgeUser1990418 added an attachment Jan 31, 2009
    Attachment was deleted Nov 8, 2016
  • nevcairiel unassigned issue from _ForgeUser18754 Feb 6, 2010
  • nevcairiel self-assigned this issue Feb 6, 2010
  • nevcairiel removed a tag New Feb 6, 2010
  • nevcairiel added a tag Fixed Feb 6, 2010
  • nevcairiel closed issue Feb 6, 2010

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