Swing timer causing lock ups #156


  • Defect
  • Fixed
Closed
Assigned to nevcairiel
  • _ForgeUser6804504 created this issue May 10, 2011

    What steps will reproduce the problem?
    1. Enable swing in quartz
    2. Auto attack target dummy while moving around you'll notice small screen locks at the start of each melee swing.
    The effect is even worse in a raid where it can cause the whole screen to freeze for 5-10 seconds

    3. Disabling the swing timer fixed the issue completely for both myself and another guildmate to whom this was happening

    What version of the product are you using? Newest release version.

    Do you have an error log of what happened? No.

    Please provide any additional information below.

    It's worth noting that even when enabled the swing spark isn't showing up on screen at all.

  • _ForgeUser6804504 added the tags New Defect May 10, 2011
  • _ForgeUser4382836 posted a comment May 11, 2011

    Message: Quartz-3.0.6\modules\EnemyCasts.lua:180: attempt to perform arithmetic on local "castTime" (a nil value) Time: Wed May 11 22:40:01 2011 Count: 17 Stack: ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> [string "safecall Dispatcher[13]"]:4: in function <[string "safecall Dispatcher[13]"]:4> [C]: ? [string "safecall Dispatcher[13]"]:13: in function `?' ...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire' ...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

    Locals: <none>

  • _ForgeUser6804504 posted a comment May 12, 2011

    I had time to test it further, here's the error message:

    Message: Interface\AddOns\Quartz\modules\Swing.lua:177: bad argument #1 to 'bit_band' (number expected, got string) Time: 05/12/11 09:57:26 Count: 1 Stack: [C]: ? Interface\AddOns\Quartz\modules\Swing.lua:177: in function `?' ...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> [string "safecall Dispatcher[11]"]:4: in function <[string "safecall Dispatcher[11]"]:4> [C]: ? [string "safecall Dispatcher[11]"]:13: in function `?' ...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire' ...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

    Locals: <none>

  • nevcairiel removed a tag New Jul 16, 2012
  • nevcairiel added a tag Fixed Jul 16, 2012
  • nevcairiel closed issue Jul 16, 2012

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