Error for interruptable spells? #352


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  • hi_im_instapot created this issue May 21, 2021

    3x Quartz\modules\Player-Player.lua:132: Attempt to register unknown event "UNIT_SPELLCAST_INTERRUPTIBLE"
    [string "=[C]"]: in function `RegisterEvent'
    [string "@Quartz\modules\Player-Player.lua"]:132: in function `ApplySettings'
    [string "@Quartz\modules\Player-Player.lua"]:52: in function <Quartz\modules\Player.lua:50>
    [string "=[C]"]: ?
    [string "@Attune\Libs\AceConfig-3.0-3\AceConfigDialog-3.0\AceConfigDialog-3.0-81.lua"]:51: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:49>
    [string "@Attune\Libs\AceConfig-3.0-3\AceConfigDialog-3.0\AceConfigDialog-3.0-81.lua"]:847: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:668>
    [string "=[C]"]: ?
    [string "@Attune\Libs\AceGUI-3.0\AceGUI-3.0-41.lua"]:72: in function <Attune\Libs\AceGUI-3.0\AceGUI-3.0.lua:70>
    [string "@Attune\Libs\AceGUI-3.0\AceGUI-3.0-41.lua"]:306: in function `Fire'
    [string "@Ace3\AceGUI-3.0-41\widgets\AceGUIWidget-CheckBox.lua"]:68: in function <...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57>

  • dieckde posted a comment May 22, 2021

    UNIT_SPELLCAST_INTERRUPTIBLE and UNIT_SPELLCAST_NOT_INTERRUPTIBLE were only added in 3.2.0 (WotLK).

    I assume some legacy code might have been used, and this might have been overlooked.

    You can "comment" out the lines for now, adding -- in front, in modules/Player.lua, Pet.lua and Focus.lua.

     

    -- CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_INTERRUPTIBLE")
    -- CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_NOT_INTERRUPTIBLE")

     

     


    Edited May 22, 2021
  • fadedtimes posted a comment May 24, 2021

    commenting them our worked for me, it only happens on 1 of my computers, I assume it does not register the object if it is not enabled?

  • nevcairiel closed issue Jun 28, 2022

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