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Although the bar that indicates when the tick will do damage is shown, it does not correspond to the moment in which the ability does damage.
Hello, can confirm the issue above issue, the ticks are showing but are not synced with the moment the damage happens
Video recording of the issue
For Cataclysm, the ticks should be updating based on the amount of haste you get, sometimes they change based on the buffs you have aswell like BL/Eradication/Nature's grace<br /> I did something like this (see below) for earlier quartz version (private server one). Feel free to play with this yourself (users) or add this into the next release (creator) The file is Player.txt located inside the modules folder located in the Quartz addon folder.
-- TODO: this will need updates for Cataclysmlocal function getDSCap() local playerHaste = UnitSpellHaste("player") if playerHaste > 150.104231 then return 13 elseif playerHaste > 129.973187 then return 12 elseif playerHaste > 110.010515 then return 11 elseif playerHaste > 90.053861 then return 10 elseif playerHaste > 70.019845 then return 9 elseif playerHaste > 49.962517 then return 8 elseif playerHaste > 30.010840 then return 7 elseif playerHaste > 9.990838 then return 6 else return 5 endend
local function getTranqCap() local playerHaste = UnitSpellHaste("player") if playerHaste > 137.388752 then return 10 elseif playerHaste > 112.427001 then return 9 elseif playerHaste > 87.529319 then return 8 elseif playerHaste > 62.535568 then return 7 elseif playerHaste > 37.504306 then return 6 elseif playerHaste > 12.517587 then return 5 else return 5 endend
local function getHymnCap() local playerHaste = UnitSpellHaste("player") if playerHaste > 87.529319 then return 8 elseif playerHaste > 62.535568 then return 7 elseif playerHaste > 37.504306 then return 6 elseif playerHaste > 12.517587 then return 5 else return 4 endend
local function getFinalTicks() if UnitChannelInfo("player") == GetSpellInfo(1120) then return getDSCap() elseif UnitChannelInfo("player") == GetSpellInfo(740) then return getTranqCap() elseif UnitChannelInfo("player") == GetSpellInfo(64843) then return getHymnCap() elseif UnitChannelInfo("player") == GetSpellInfo(5740) then return 4 elseif UnitChannelInfo("player") == GetSpellInfo(689) then return 3 elseif UnitChannelInfo("player") == GetSpellInfo(16914) then return 10 elseif UnitChannelInfo("player") == GetSpellInfo(15407) then return 3 elseif UnitChannelInfo("player") == GetSpellInfo(48045) then return 5 elseif UnitChannelInfo("player") == GetSpellInfo(47540) then return 3 elseif UnitChannelInfo("player") == GetSpellInfo(5143) then return 5 elseif UnitChannelInfo("player") == GetSpellInfo(10) then return 5 elseif UnitChannelInfo("player") == GetSpellInfo(12051) then return 4 else return 0 endend
function Player:UNIT_SPELLCAST_START(bar, unit) if bar.channeling then local spell = UnitChannelInfo(unit) bar.channelingTicks = getFinalTicks() setBarTicks(bar.channelingTicks) else setBarTicks(0) endend
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