LUA ERROR - WONT OPEN #433


Open
  • cracksmearz created this issue Jul 27, 2024

    all addons disabled; using 3.7.12-1-gfc6b93b

     

     

    Message: Interface/AddOns/Quartz/Config.lua:197: attempt to call global 'InterfaceOptionsFrame_OpenToCategory' (a nil value)
    Time: Sat Jul 27 09:37:42 2024
    Count: 1
    Stack: Interface/AddOns/Quartz/Config.lua:197: attempt to call global 'InterfaceOptionsFrame_OpenToCategory' (a nil value)
    [string "@Interface/AddOns/Quartz/Config.lua"]:197: in function `?'
    [string "@Interface/AddOns/Quartz/libs/AceConsole-3.0/AceConsole-3.0.lua"]:90: in function `?'
    [string "@Interface/AddOns/Blizzard_ChatFrameBase/Mainline/ChatFrame.lua"]:5440: in function `ChatEdit_ParseText'
    [string "@Interface/AddOns/Blizzard_ChatFrameBase/Mainline/ChatFrame.lua"]:5092: in function `ChatEdit_SendText'
    [string "@Interface/AddOns/Blizzard_ChatFrameBase/Mainline/ChatFrame.lua"]:5128: in function `ChatEdit_OnEnterPressed'
    [string "*ChatFrame.xml:140_OnEnterPressed"]:1: in function <[string "*ChatFrame.xml:140_OnEnterPressed"]:1>

    Locals: self = <table> {
    modules = <table> {
    }
    defaultModuleLibraries = <table> {
    }
    CastBarTemplate = <table> {
    }
    name = "Quartz3"
    orderedModules = <table> {
    }
    Util = <table> {
    }
    optFrames = <table> {
    }
    baseName = "Quartz"
    db = <table> {
    }
    defaultModuleState = true
    enabledState = true
    }
    input = ""
    (*temporary) = nil
    (*temporary) = Frame {
    obj = <table> {
    }
    parent = "Quartz 3"
    name = 2
    }
    (*temporary) = "attempt to call global 'InterfaceOptionsFrame_OpenToCategory' (a nil value)"
    Quartz3 = <table> {
    modules = <table> {
    }
    defaultModuleLibraries = <table> {
    }
    CastBarTemplate = <table> {
    }
    name = "Quartz3"
    orderedModules = <table> {
    }
    Util = <table> {
    }
    optFrames = <table> {
    }
    baseName = "Quartz"
    db = <table> {
    }
    defaultModuleState = true
    enabledState = true
    }


To post a comment, please login or register a new account.