Disable Player module #61


  • New
  • Defect
  • Fixed
Closed
Assigned to nevcairiel
  • nebula169 created this issue Feb 10, 2010

    Readd the ability to disable the player module, please :p

    --- Player.lua	Wed Feb 10 17:28:52 2010
    +++ Player.lua-mine	Wed Feb 10 17:28:27 2010
    @@ -159,6 +159,18 @@
     				get = getOpt,
     				set = setOpt,
     				args = {
    +					toggle = {
    +						type = "toggle",
    +						name = L["Enable"],
    +						desc = L["Enable"],
    +						get = function()
    +							return Quartz3:GetModuleEnabled(MODNAME)
    +						end,
    +						set = function(info, v)
    +							Quartz3:SetModuleEnabled(MODNAME, v)
    +						end,
    +						order = 100,
    +					},
     					lock = {
     						type = "toggle",
     						name = L["Lock"],
    
  • nebula169 added the tags New Defect Feb 10, 2010
  • nebula169 added an attachment patch Feb 10, 2010

    patch

  • nevcairiel posted a comment Feb 11, 2010

    Well it was mostly not in there, because without the player module Quartz loses its main porpuse .. but i'll think about it. Options are everything, no? :)

  • nevcairiel removed a tag Accepted Feb 13, 2010
  • nevcairiel added a tag Fixed Feb 13, 2010
  • nevcairiel closed issue Feb 13, 2010
  • nebula169 posted a comment Feb 13, 2010

    Thanks :p On my DK I use IceHud's built-in cast bar for myself since the only things I ever cast are hearth or mount, and then use Quartz for target cast bar (large and in charge for boss fights) and mirror bars (for da pretties)


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