Quartz
Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player
The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.
*Target/Focus
Implementation of target and focus casting bars in similar fashion to the player cast bar.
*Buffs
Display of target and focus buffs and debuffs as duration bars.
*Flight
Hooks into FlightMap or InFlight to display the current flight progress on your casting bar.
*Global Cooldown
Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again.
*Interrupt
Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it).
*Latency
Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings.
*Mirror
Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars.
*Range
Recolors the casting bar when your cast target moves out of range mid-cast.
*Swing
Displays a swing timer for your melee weapon as well as hunter autoshot.
*Timer
Allows for creating custom timers displayed on the mirror bars.
*Tradeskill Merge
Merges multiple casts of the same tradeskill item into one big cast bar.
Use /quartz to bring up the configuration menu.
Is there a command to change profiles? With the updated profession stuff, the window is so big and covers up where I'd normally have my castbar and I'm left unable to see the craft timer.
Would be nice with a quick switch between profiles or if possible have it snap to the prof window when opened.
Edit: Also noticed that when crafting as Evoker, if the last spell you cast was an empowered spell, the Castbar when crafting still have the Empower castbar appearance. Casting a normal spell before crafting fixes this bug.
In reply to forced_to_watch_4_drops:
theyre really going the windows 10 settings route with that change
This might already be a known issue, but - evoker's empowered casting abilities do not work in Quartz. There's no bar for it at all.
In reply to JasperKazai:
Are you using the latest version (3.7.1)?
I don't play evoker but I notice that the change log for this version lists quite a few additions for Evokers:
In reply to JasperKazai:
Works fine for me.
In reply to JasperKazai:
Works fine for me.
In reply to JasperKazai:
I have a bar, but it's VERY difficult to see where the empower levels end. Needs a visual update for sure!
In reply to forced_to_watch_4_drops:
i second this please!
Is the new default UI cast bar's texture available for selection in Quartz? I really like it and it'd be cool to combine with my existing settings in the addon.
In reply to TheCheat54:
I second this demand, the new art and design for Blizzard's cast bar is quite good and I'd love to be able to use it as a skin.
In reply to TheCheat54:
I'll investigate using the visuals once everything calms down a bit.
I already posted this as an issue, but is there any way to adjust the frame strata of the player cast bar? For example, it displays beneath the new crafting UI, making it difficult to keep track of progress.
In reply to fighteer:
Looks like changing line 1095 in CastBarTemplate.lua from
to
will make it appear above the crafting panel.
In reply to Wevah:
Appreciate it. Hoping we can get this in the base addon, or a UI option to set it.
Thanks for keeping this addon alive and updated!!!
Is there any way I can truncate the spell name so it doesn't overflow from the bar, as shown here?
Many thanks,
3.7.0 seems to work fine but I do get one error as I log in.
11x Interface/AddOns/Quartz/modules/Player.lua:135: attempt to call method 'RegisterUnitEvent' (a nil value)
[string "@Interface/AddOns/Quartz/modules/Player.lua"]:135: in function `ApplySettings'
[string "@Interface/AddOns/Quartz/modules/Player.lua"]:56: in function <Interface/AddOns/Quartz/modules/Player.lua:54>
[string "=[C]"]: ?
[string "@Interface/AddOns/Bartender4/libs/AceConfig-3.0-3/AceConfigDialog-3.0-85/AceConfigDialog-3.0.lua"]:45: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:43>
[string "@Interface/AddOns/Bartender4/libs/AceConfig-3.0-3/AceConfigDialog-3.0-85/AceConfigDialog-3.0.lua"]:827: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:649>
[string "=[C]"]: ?
[string "@Interface/AddOns/Bartender4/libs/AceGUI-3.0-41/AceGUI-3.0.lua"]:66: in function <...ace/AddOns/Bartender4/libs/AceGUI-3.0/AceGUI-3.0.lua:64>
[string "@Interface/AddOns/Bartender4/libs/AceGUI-3.0-41/AceGUI-3.0.lua"]:300: in function `Fire'
[string "@Interface/AddOns/Bartender4/libs/AceGUI-3.0-41/widgets/AceGUIWidget-CheckBox.lua"]:64: in function <...r4/libs/AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua:53>
In reply to edogg007:
Same here though instead of Bartender4 it's Details.
Mage's Arcane Missile when accelerating can't display properly
In reply to love740120:
Same for Mind Flay. The cast time does not apply haste and just cuts off after the cast is ended.
For instance:
Cast time without haste : 3s
Cast time with haste: 2.60
Cast bar just shows 3s and at 0,40 sec left the cast bar just cuts off
Very annoying, a fix would be nice
In reply to Khadoosh:
Can confirm this.
Very annoying ^^ please look into it.
Edit: Seems to be a Blizzard problem since you'll get the same "bug" using the default casting bar. Quartz is not the issue here.