Quartz
Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player
The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors.
*Target/Focus
Implementation of target and focus casting bars in similar fashion to the player cast bar.
*Buffs
Display of target and focus buffs and debuffs as duration bars.
*Flight
Hooks into FlightMap or InFlight to display the current flight progress on your casting bar.
*Global Cooldown
Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again.
*Interrupt
Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it).
*Latency
Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings.
*Mirror
Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars.
*Range
Recolors the casting bar when your cast target moves out of range mid-cast.
*Swing
Displays a swing timer for your melee weapon as well as hunter autoshot.
*Timer
Allows for creating custom timers displayed on the mirror bars.
*Tradeskill Merge
Merges multiple casts of the same tradeskill item into one big cast bar.
Use /quartz to bring up the configuration menu.
-crowbait
A few versions ago the GCD module changed where you no longer have to configure a spell for the GCD bar to trigger. However this "broke" that part of the addon for DKs.
I assume Quartz checks the last spell you cast for the gcd. For DKs this doesn't work. For instance I have 2 blood runes. I cast Blood Strike and the gcd bar triggers. However when I cast a 2nd Blood Strike the gcd bar doesn't pop up because my first blood rune isn't recharged yet, so the game displays Blood Strike as having a CD equal to the recharge time on my first blood rune which is longer than the gcd.
With the old GCD module (which I still use because of this) I could just set it to watch Death Coil and everything works fine because Death Coil doesn't use runes.
I'm wondering if there's any chance of either always monitoring Death Coil for DKs, or adding back the ability to configure your own spell to monitor.
is it possible to add the targets target castbar?
I wasted my time searching in the .lua files :P
Great Addon, but have a question.
I am building my own UI ATM and want to use my own texture for the Castbar.. Have added the texture and started up WoW but the file i have added doesnt shown up in the texture list for castbars..
Anyone have any idea how to fix this??
Thanks
Delete this post pls.... Have found it.. I wasnt looking good
The best addon for castbar, but not works with 3.2 ((
haven't seen it in other castbar mods neither.
If you're updating from a previous version of Quartz, delete any existing directories first - that way you make sure there are no residues left that might confuse the game or the add-on. (This basically applies to any other add-on as well.)