QuestItemBar
About QuestItemBar
Automatically shows a bar with buttons for the quest items you possess. It looks similar to a standard action bar. It is based on Ace3 and various embedded libraries provided by the Ace-community.
Features
- Behaves more or less like any standard action button.
- ButtonFacade support.
- LibDataBroker launcher.
- Show all or only usable quest items.
- Sort items in order usable - not usable - quest starter
- Indicate if a item starts a new quest.
- Display quest name and objective status in tooltip if information found.
- Better handling of keybinds. If a quest item is no longer in possesion the keybind will be cleared instead of jumping to another item. If the player gets the previously keybound item again it will be bound again.
- Should work on any WoW language client. Please report if it doesn't.
Configuration
- Open a configuration dialog using the commands "/qib config" or "/QuestItemBar config" or by clicking the LDB launcher. Or simply use the standard interface -> addons menu.
- Configuration can be done using commands too. /qib <command>. Write /qib to show available commands.
- Change the direction (growth) by right clicking on the anchor.
Bug reports and feature requests
Please use the Ticket system. If you use it there is a higher probability that something will be fixed or implemented.
Credits
Ace community for Ace3 and the other libraries used. Authors of Bartender, Qbar, Recount for some great code examples.
Localization - BIG THANKS
- Pettigrow, ZidayaXis, 7destiny, DroArc, eljei, bigcell, yllelder, whocare and zhTW.
Looking for Authors
Because Nickenyfiken doesn't play and my timeslots are too small to implement new features, we are looking for Authors. I try to keep the project up to date and fixing bugs, but new features are not planned in near feature.
Many thnks for this addon,
Reeb.
Such as the Dartol's Tranformation Staff.. it's a quest item, but some people like to keep it.
Mucho thanks
I prefer the Drag-drop anyway, but it isnt obvious to users that dont read :)
Sorry forgot that :-/ They are added now.
0.3-beta3
all Locale\...
add:
L["Out of range color"]= "Out of range color"
L["Configure the out of range color of the buttons."]= "Configure the out of range color of the buttons."
Sorry about that. I think it is fixed in r19. Can you check?
Locale\..
example:
zhCN.lua:
1 line:"local L = LibStub("AceLocale-3.0"):NewLocale("QuestItemBar", "deDE")"
1 line:"local L = LibStub("AceLocale-3.0"):NewLocale("QuestItemBar", "zhCN")"
:)
Good catch. I never thought of that. I'll add a scanner for equipped items ASAP.
EDIT: r14 have support for this, but it is not properly tested.
Noticed that this only seems to see quest items in your bags, not anything you might wear or equip (as an example, the bar shows Egan's Blaster while it is in my bag, but it disappears from the bar when I equip it in a ranged slot to use)