Quick Auctions
Quick Auctions is an auction tool to help speed up auctioning large quantities of items, especially canceling. While primarily Quick Auctions is built for large quantities of items, it can work fine for a few auctions as well. A bit of tweaking is required to get optimal settings, but it is very flexible and smart enough that you can use it for more than just mindlessly undercutting auctions by 1 copper every time. Summary window and craft queues are included so you do not have to memorize every item and quantity you need. Shows total materials required to craft as well as allowing you to click from the craft queue to craft so no searching through everything.
Slash command: /qa (/quickauctions)
Groups
Groups are how you manage what items should be managed by Quick Auctions. You can set auction settings either as a default, or per group giving you flexibility over everything without having to duplicate your settings 50 times. There are no limits to how many items can be grouped, see the configuration in /qa config to set them up.
Mail
Includes a timer in the top left of the mailbox indicating how much time before new mail data becomes available, and if you are not using Postal then QA provides its own auto looting for mail. The auto looter will work with the timer on the mailbox cache so it will loot everything, wait until new mail is available and then keep looting.
Auto mailing can now be done per item or per group to any character you want. For example, you can setup your banker to send uncut gems to your jeweler and you can setup your jeweler to send cut gems to your banker. The auto mailer is intelligent in when it sends mail off, and works best when using QA mail looter. If you are trying to loot herbs from your mailbox while auto mailing them to your scribe, it will send mail off whenever it sees your inventory is full. Basically, if you have 4 open slots it will auto mail/loot with only 4 slots, no more clearing out your bags to loot mail anymore!
General options
- Smart undercutting - Instead of always using the undercut value, it will round it to the nearest gold piece if possible (10g99s -> 10g, 5g -> 5g - undercut price)
- Smart cancel - Cancels auctions a bit smarter than usual, will cancel an item if you can re list it at a higher price and won't cancel it if items are below the threshold
- Cancel with bid - Lets you choose if you want to cancel auctions with bids on them
Item options
- Auto mail - Automatically mail items directly to your banker that are managed by QA
- Post cap - How many of an item can be up at any one time (If you are undercut this number is reset)
- Post time - How long to post an auction
- Undercut - How much to undercut by
- Bid percent - How much bid should be set to as a percentage of buyout
- Threshold - Cap on how low an auction can go, if it'll be posted below the threshold price it won't be posted
- Per auction - How many items to post per an auction
- Fallback - If no other auctions are up, how much should it list an item for
- Fallback cap - How high above the fallback an item can go, helps prevent posting a single Frostweave Cloth at 100g if someone sets it at an extraordinary price
- Auto fallback - If the market price is below your thresold, QA will automatically post it at the fallback price
- Maximum price gap - How much of a price difference is allowed between the lowest and second lowest items before QA undercuts the second lowest, this will also cancel your auctions if the price gap gets too high
- Ignore stacks over - Allows you to ignore any auctions with a stack above X when determining price, useful if you want to post against the market price of 1 Abyss Crystal rather than the market price of posting 20 at once
What changed between 2 and 3?
While the configuration in QA2 was an improvement over the original QA, it still wasn't good enough. QA3 has a rewritten configuration and should be much easier for people to understand and use without having to learn to use QA through trial and error.
Scan speed has been increased quite a bit again and has been tightened up to reduce the chance of conflicts. In previous versions, QA would Query -> Wait 0.50 seconds -> Check Data -> Either parse it or wait 0.50 seconds, this made sure that whenever auctions were scanned all data was available including who posted them. The problem is, most of this data becomes available instantly after your initial 1-3 seconds. In 3 it's been changed: Query -> Check Data -> Wait 0.50 Seconds -> Parse or wait 0.50 seconds. Best case this means you will save 0.50 seconds per query (50 seconds/100 items), and worse case you won't see any speed increase.
Mail has been improved to make life easier for people, both a mail scrapper and a smarter mail sender were added. See the mail section above for more information.
Setting scope was improved, most basic options in QA including group settings have been moved to the global profile while server/faction specific settings can still be changed per profile. Letting you setup different profiles of how QA should handle different groups, without having to duplicate all of your group list over and over.
QA3 isn't done yet, and I have more planned still like summary improvements and easy buying of items
means that if need to go below the threshold to undercut the item it wont post it
so baiscallly changing the threshold to lower values will auction the item at a ridiculus low price that wont allow me to have any profit or just have some1 buy it and then leave the market empty for others to sell at normal values
long story short i want a simple feature to ignore undercut price and post at threshold price
without that i have 2 options
either waste 1000 glyphs by selling them at 2g each or manually auction 1000 glyphs 1 by 1
Keep up the great work!
Is it enough then to replace "Glyph" with the German "Glyphe" in the summary.lua or is there anything else to do to make summary work for glyphs? Sorry, if this is a stupid question; I am new to this. Are the correct keys the ones that show up in the regular auction house?
Is there any way of getting the analysis whether an item is to be posted or not done before the actual crafting of it? As I understand it for now, I have to have all my glyphs in my bags in order to get them checked for sale, right? Would it be possible to have the check done and then get a recommendation like: You should craft item xy which will be posted at 13g? so that you can craft items according to demand? This would probably require to check craftable items in the auction house in addition to those already crafted.
For Glyphs in particular it is a pain in the ass to craft them beforehand as your inventory can't get hold of all of them at once, even with those endless bags...
If the check for sale is done according to the items listed in the group section, maybe it is possible to give out the "need to restack" message too whenever an item is on that list and qualified for sale though its quantity has dropped to zero. Without any knowledge of coding, from what I see what your tool is already being able to do, the mechanics would already be implemented...
localization.enUS.lua
localization.deDE.lua
QuickAuctions.lua
Then in your new localization.deDE.lua file enter the following into it:
if( GetLocale() ~= "deDE" ) then
return
end
QuickAuctionsLocals = setmetatable({
["Glyph"] = "<German version of Glyph>",
["Glyphs"] = "<German version of Glyphs>",
["Trade Goods"] = "<German version of Trade Goods>",
["<English version>"] = "<German version>",
}, {__index = QuickAuctionsLocals})
This is the file you will use to translate Quick Auctions, you put the English version first and the German version second. Now when you login the game will try and pull from your localization first (If you use German localization) and English second.
If you're able to get a translated done of the keys I gave earlier, you should be able to use the summary/access these features.
I hope, I got the scrolls translated correctly. In German you have [Rolle der Brustverzauberung - Gewaltige Werte] which is [Enchant chest - Powerful Stats]. Has to be checked by an enchanter.
Here's how my file looks like now:
if( GetLocale() ~= "deDE" ) then
return
end
QuickAuctionsLocals = setmetatable({
["Glyph"] = "Glyphe",
["Glyphs"] = "Glyphen",
["Trade Goods"] = "Handwerkswaren",
["Herbs"] = "Kräuter",
["Herb"] = "Kräuter",
["Enchanting"] = "Verzauberkunst",
["Gem"] = "Edelstein",
["Gems"] = "Edelstein",
["Scrolls"] = "Schriftrollen",
["Item Enhancement"] = "Gegenstandsverbesserung",
["Consumable"] = "Verbrauchbar",
["Flasks"] = "Fläschchen",
["Flask"] = "Fläschchen",
["Elixirs"] = "Elixiere",
["Elixir"] = "Elixier",
["Food"] = "Essen & Trinken",
["Food & Drink"] = "Essen & Trinken",
["Elemental"] = "Elementar",
["Enchanting"] = "Verzauberkunst",
["Enchant materials"] = "Verzauberkunst",
["Perfect (.+)"] = "Perfekt (.+)",
["Simple"] = "Einfach",
["Enchant scrolls"] = "Rolle",
["Bracers"] = "Armschienen",
["Scroll of Enchant (.+)"] = "Rolle der (.+)verzauberung",
["Scroll of Enchant (.+) %- .+ "] = "Rolle der (.+)verzauberung %-+",
}, {__index = QuickAuctionsLocals})
In German you have an umlaut "ä" which can cause problems if the software isn't able to handle them. You then get something like "Kr§ter" instead of "Kräuter". (This is what I get in QA). It is possible in German to replace those umlaute by "ae", "oe" (instead of ö) and so on, which then will be displayed correctly.
i wanted to ask what exactly i have to translate if i want to make this addon run on a german client? Or is there no way to make it ru with a german client? I tried to figure what the french user from wowinterface translated, but i guess he did his translation for an older version. I also tried out several things on my own, but the results are not very satisfying.
Greetings,
Sky
Here are the keys that should be localized specifically:
Glyph, Glyphs, Trade Goods, Enchanting, Enchant materials, Herbs, Herb, Elemental, Food & Drink, Consumable, Food, Elixir, Elixirs, Flask, Flask, Gems, Gem, Perfect (.+), Simple, Gem, Enchant scrolls, Item Enhancement, Bracers, Scroll of Enchant (.+), Scroll of Enchant (.+) %- .+
Specific ones like Gem, Consumable, Item Enhancement need to make the category names you see in the auction house exactly or it'll fail.
Perfect (.+) refers to the "Perfect Bold Bloodstone" items, I assume the French version keeps the same basic format so you just need to translate the "Perfect" and keep the (.+) after it.
Same for the Scroll of Enchant matches.
http://github.com/Shadowed/QuickAuctions/
in the Link you posted.
Also what file(s) are we supposed to download?
Anyways, still a great addon, thanks A LOT for adding a Scroll option for the Log.
Not to speak of all the other improvements.
Love the Mod, hope you'll keep it going ;)
Thanks and bye
Is there anything I can do to solve this issue? I have all other addons disabled. I have tried running the game repair tool, deleting the WTF, Cache and Interface folders but the issue still persists... even reinstalling the game. Thanks in advance.
I do have a question though (don't see any mention of this before as far as i know):
All auctions QA puts on the AH have a duration of 48 hours. It doesnt matter if i set default time to 24 or 12 hours, or if i overwrite the time per group...i keep ending up selling stuff for 48 hours.
This isnt a big problem selling enchantment stuff, but it is when cancelling reagents like metal ores etc.
Any idea what might cause this?
It doesn't accept the amount I write in the field.
Slidebar with 0-1000 is way too inaccurate for adjusting the amount.
Other than that, I just love this addon!!!!
I had it do a lengthy scan, and then it realizes i don't have enough items, so i can't post. Waste of time and resources :)