r20090425012657
Details
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FilenameRaidCooldowns-r20090425012657.zip
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Uploaded by
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UploadedApr 24, 2009
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Size51.87 KB
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Downloads82
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MD5ea845ac0c1e9f0d68811e27beb5a54e0
Supported WoW Retail Versions
- 3.1.0
Changelog
rspeicher:
Add .pkgmeta; update embeds.xml
Had Debug/Non-Debug mixed up.
Add the rest of the localizations from the old version.
I fail at alphabetizing.
Think I finally worked around the Sync spam without losing any functionality.
Attempts to reduce spam; debugging
- Add a Debug spell, PW:S
- Apparently if you scan a talent-based spell without the talent, GetSpellCooldown returns nil, so account for that
Change comm distribution back to RAID
Add remaining class files.
Change debug output in CLEU
Update Shaman cooldowns.
Remove Fire/Earth Elemental totems. No one ever cared about that crap.
Call RaidCooldowns:Print rather than self:Print in TimerFinished, to shorten output
Update Warrior cooldowns
Update Paladin cooldowns
Update Mage cooldowns
Update Hunter cooldowns
Update Druid cooldowns
Update Warlock cooldowns
Update Priest cooldowns.
Call math.ceil on cooldown calculation; re-add oRA sending if the user isn't running oRA.
Move CLEU processing from Display to RaidCooldowns, where the rest of the processing lives.
Cooldowns update
More progress
- Comment out every cooldown except Priest/Rogue/Warlock (our dev characters) until we're ready to update the others.
- Move from Spell Success messages to Spell Cooldown messages; instead of relying on scanning inventories or glyphs, just use GetSpellCooldown on specific spells to find the cooldown.
Add .gitignore
Progress!
We can log in, see the anchor, open the config, hit Test and get running bars. It's a start.
initial commit