RaidCooldowns
RaidCooldowns
Tracks, transmits and displays the cooldowns of your raid.
What it is
RaidCooldowns is a single solution to display cooldown information for specific spells that a raid group might care about, as well as broadcasting any information about things that affect those cooldowns, such as glyphs or talent modifiers.
What it isn't
RaidCooldowns is very opinionated about what cooldowns it tracks. It tracks cooldowns that the raid as a whole might need to know about. It is not a personal cooldown tracker. As an example, a Mage might want to know his Mirror Image cooldown, but the rest of the raid doesn't really care, so RaidCooldowns doesn't track this cooldown.
If you're looking for a personal cooldown tracker, try Heatsink.
Why not just use oRA2 or CTRA?
oRA2 is a fantastic addon, but it only tracks four cooldowns, and only if the people who use those spells are also using oRA2 (or CTRA). RaidCooldowns can track not only those spells that oRA2 tracks, but also several critical spells it misses, such as Bloodlust or Heroism.
In addition to tracking more spells, it can also track most spells just by watching the user's combat log, with no syncing necessary.
As for CTRA, well... it's CTRA.
Limits of the combat log
While RaidCooldowns is able to track most cooldowns from the combat log, there are some caveats. The first major issue is that when a Shaman uses Reincarnate, no combat log event is ever fired. In order for this cooldown to be displayed, the Shaman either needs to be running oRA2/CTRA, or a copy of RaidCooldowns himself.
The second issue is that talents and glyphs can greatly modify the cooldown of a spell. This data isn't transmitted in the combat log and requires some syncing between users of RaidCooldowns.
RaidCooldowns will make the most of the data it gets from the combat log, but with more people in your raid running it, the more accurate it becomes.
Cooldowns
As of today, RaidCooldowns tracks the following spells:
- Death Knight: Anti-magic Zone, Bone Shield, Death Grip, Icebound Fortitude, Lichborne, Mind Freeze
- Druid: Barkskin, Challenging Roar, Innervate, Nature's Swiftness, Rebirth, Tranquility
- Hunter: Feign Death, Misdirection
- Mage: Counterspell, Ice Block
- Paladin: Divine Intervention, Divine Protection, Divine Sacrifice, Divine Shield, Hand of Protection, Lay on Hands
- Priest: Divine Hymn, Fear Ward, Guardian Spirit, Hymn of Hope, Pain Suppression
- Rogue: Cloak of Shadows, Distract, Kick
- Shaman: Bloodlust/Heroism, Earth Shock, Hex, Mana Tide Totem, Nature's Swiftness, Reincarnation
- Warlock: Soulshatter, Soulstone Resurrection
- Warrior: Challenging Shout, Last Stand, Pummel, Shield Bash, Shield Wall
Keep in mind that you can hide any spells you don't care about. Personally I only show about seven of the spells listed above.
FAQ
Wasn't this two separate addons?
Yes. The addon to display the data is now included by default. It was getting to be a pain to manage two addons that were so inter-connected to each other, and a bit confusing to end users. It's now a single, all-in-one solution.
Is it compatible with the previous version of RaidCooldowns?
No. The old version (two separate addons) was so out of date that any data received from it would have been questionable. As a result, I decided to make this version (single addon) use a separate broadcast code ("RCD2").
Does it handle Glyph of Guardian Spirit?
Yes, a special case was written specifically for Glyph of Guardian Spirit. If there are other cases like this that I'm not thinking of, please open a ticket.
How do I configure it?
You can type /rcd config to bring up the configuration window, or you can go to Main Menu, Interface, AddOns Tab, RaidCooldowns.
RaidCooldowns-2\classes\Shaman.lua:4: Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "AceBucket-3.0".
AceAddon-3.0-5:201: in function `EmbedLibrary'
AceAddon-3.0-5:183: in function `EmbedLibraries'
AceAddon-3.0-5:264: in function `NewModule'
RaidCooldowns-2\classes\Shaman.lua:4: in main chunk
---
Error: attempt to index upvalue 'barGroup' (a nil value)
AddOn: RaidCooldowns
File: Display.lua
Line: 103
Count: 2
Interface\AddOns\RaidCooldowns\Display.lua:103: in function `StartCooldown'
Interface\AddOns\RaidCooldowns\Display.lua:159: in function <Interface\AddOns\RaidCooldowns\Display.lua:153>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
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[C]: ?
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One request though. Would it be possible to have an option to add seperate bars? I'd love to see Bloodlust and Shieldwall and such in one part of my screen while watching everyone's Interrupt spells in another instead of them all being stacked on top of each other.
Thanks!
--Ropoem
Very nice to see this being updated again. I had been working on an update to it myself that included new talents, glyph checking, etc. but hadn't had time to test it enough to post it. Of course now I will abandon that work and test your newest version instead.
I have some suggestions for updating the list of supported cooldowns. Basically, the cooldowns that you track can be broken down into categories: tanking, interrupts, mana restore, health restore, threat dump, resurrection, and miscellaneous other. I think that it is important to make sure that each of these is a) potentially important to the raid and b) complete and consistent for all classes.
Tanking For completeness add: Anti-magic Shell, Survival Instincts, Unbreakable Armor.
Interrupts For completeness add: Wind Shock. I think that Silencing Shot (Hunter), Bash (Druid) and Maim (Druid) also interrupt spell casting even on targets that are immune to silence/stun.
Threat Dump You include Feign Death and Soulshatter. For consistency, add Vanish (Rogue), Invisibility (Mage). A related ability, Hand of Salvation (Paladin), should also be added.
Resurrection Possibly add Raise Ally (Deathknight).
Other This is where it gets tricky. I think that showing Nature's Swiftness for Druids and Shaman is completely unnecessary. Similarly, Cloak of Shadows and Ice Block are more personal cooldowns, though they are useful to see sometimes. Tricks of the Trade (Rogue) should definitely be added. I also toyed with the idea of adding Ritual of Refreshment (Mage), Ritual of Souls (Warlock) and Ritual of Summoning (Warlock) as they can be useful to see for raid preparation.
The only other special case for a glyph I saw was Glyph of Death Grip. Have you also considered Cold Snap (and Hypothermia) for Ice Block cooldown and Preparation for Vanish cooldown?
Once again, thanks for the updates!
Link to RaidCooldowns_Display doesnt work.
....
Would love for this to replace bigwigs_commonaura since they removed some of the things there many feel should still be in there (such as roar, etc).
However, there is currently no way to broadcast the use of anything to the raid, nor do the bars clear when you leave a raid or is there a way to clear them.
Also, having the bars configurable with things like text displayed, icon on left or right or hidden, etc.. would be awesome.
Thanks for the addon