Rarity
NEW:
- Support for Cataclysm Classic (experimental)
- Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
In reply to Jonrei29:
I did zip it using 7zip, so maybe other software can't extract it with the settings I used? I'll have try some other method next time, I guess.
In reply to Cakechart:
Just wanna let you know I was able to extract it just fine using winRAR
In reply to Cakechart:
Just wanna let you know I was able to extract it just fine using winRAR
In reply to Cakechart:
I'm on a Mac. I just use the built-in unarchiver, but you are correct - it doesn't extract 7zip files.
In reply to dblanch369:
The latest version is now available on Curse again, so there's no need to deal with the temporary file I uploaded when uploads weren't working anymore :)
Update: The issue has been resolved. It's recommended to use the official release instead.
Important notice regarding the Shadowlands prepatch:
In reply to Cakechart:
That discord link lets me download it, but when I try to extract any of the files all i get are unexpected errors and none of it can be extracted.
EDIT: It seems that doing "Extract All.." or copying the files from the ZIP to another folder cause unexpected errors, but extracting with 7zip doesn't cause any errors.
In reply to zithyxx:
I did zip it using 7zip, so maybe other software can't extract it with the settings I used? I'll have try some other method next time, I guess.
In reply to Cakechart:
I used 7zip to extract and replaced but still in game it is giving me no tracking upon kills and when hovering over minimap icon no zone info is showing. Addon is running though.
In reply to balbaines:
Unless there's an error message or more information you can give me, I'm afraid I don't know how to fix your problem. I recommend trying the version I just pushed to Curse, which has a higher likelihood to work :)
In reply to Cakechart:
Thanks for your work - I assume this is due to the move off Twitch tomorrow. I'd also recommend checking if you have any outstanding monitisation on https://authors.curseforge.com/store before the move.
In reply to TheSpanishInq:
I've no idea, but I was able to push updates for another addon as well as for Rarity until recently. Unfortunately, Twitch support is dead and they haven't responded to my email either so I can't do anything.
Thanks, but I'm not getting any reward points for this. In fact, I don't even have access to most project settings due to how the original author set up the roles for this project.
Hi guys,
I used the new temporary fix you shared (thank you for sharing this) everything works like before, but once I get something I am tracking it doesn't pop up the achievement notification, like it used to do before.
Is there any option I can toggle on in order to have it working like before? I really liked the achievement notification poping up! Or this is something to be fixed with the official shadowlands update?
Thank you in advance for your feedback on this.
In reply to philg7:
have same issue plus the mini map icon dosnt work sadly
In reply to philg7:
Whichever version you're using doesn't have all the required changes.
Since uploads on Curse are currently broken, please try the (temporary) link at the top here: https://www.curseforge.com/wow/addons/rarity
Rarity is working on some characters but not others. Anyone else experiencing this? I can get to the menu but the icon doesn't raise the list on some toons.
https://cdn.discordapp.com/attachments/242423099184775169/766623596704694292/Rarity.zip
This temporary fix for rarity is working. Open the rar file and replace the old rarity folders in ur addons folder. (not made by me, but it works) while we wait for an official shadowlands update to be pushed out for everyone.
In reply to Forge_User_98854240:
You will also need to update libQtip from another addon (I used broker_everything).
In reply to Carnitaas:
No, I already added that into the zip file, the one I linked is not the same as the first guy posted :)
In reply to Forge_User_98854240:
Updated to the version you posted, but I'm getting the following error when I log in. Any ideas? Thanks,
6x Rarity\Core\Collections-Collections.lua:291: attempt to call upvalue 'IsQuestComplete' (a nil value)
[string "@Rarity\Core\Collections-Collections.lua"]:291: in function `ScanExistingItems'
[string "@Rarity\Core.lua"]:196: in function `DoEnable'
[string "@Rarity\Core.lua"]:165: in function <Rarity\Core.lua:164>
[string "=[C]"]: ?
[string "@DataStore\libs\AceAddon-3.0\AceAddon-3.0-13.lua"]:70: in function <DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:65>
[string "@DataStore\libs\AceAddon-3.0\AceAddon-3.0-13.lua"]:527: in function `EnableAddon'
[string "@DataStore\libs\AceAddon-3.0\AceAddon-3.0-13.lua"]:630: in function <DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:615>
[string "=[C]"]: in function `LoadAddOn'
[string "@PetTracker\addons\main\main.lua"]:46: in function `?'
[string "@PetTracker\libs\WildAddon-1.0\WildAddon-1.0-1.lua"]:20: in function <...dOns\PetTracker\libs\WildAddon-1.0\WildAddon-1.0.lua:18>
[string "@PetTracker\libs\WildAddon-1.0\WildAddon-1.0-1.lua"]:56: in function <...dOns\PetTracker\libs\WildAddon-1.0\WildAddon-1.0.lua:53>
[string "=[C]"]: ?
[string "@AchieveIt\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua"]:29: in function <...eIt\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
[string "@AchieveIt\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua"]:64: in function `Fire'
[string "@DataStore\libs\AceEvent-3.0\AceEvent-3.0-4.lua"]:120: in function <DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
[string "=[C]"]: in function `LoadAddOn'
[string "@FrameXML\UIParent.lua"]:495: in function `UIParentLoadAddOn'
[string "@FrameXML\UIParent.lua"]:542: in function `CombatLog_LoadUI'
[string "@FrameXML\UIParent.lua"]:1375: in function <FrameXML\UIParent.lua:1258>