ScrollingCombatText
Please read and use the main SCT site for news, bugs, and feature requests. I don't read these forums hardly ever.
Be sure to check out SCTD 2.0 if you want SCT to show your damage.
Also check out my simple but enhanced combat log EavesDrop
What is it?
A fairly simple but very configurable mod that adds damage, heals, and events (dodge, parry, windfury, etc...) as scrolling text above you character model, much like what already happens above your target. This makes it so you do not have to watch (or use) your regular combat chat window and gives it a "Final Fantasy" feel.
Why use 5.0 over WoW's new built in Floating Combat Text ? - SCT 5.0 is a complete rewrite of the mod from the ground up. Its is now based in the Ace2 framework and rewitten with more performance in mind. On top of that, it offers features far above and beyond what WoW's FCT can do. FCT is great if you just need a lightweight SCT with limited options, but using SCT's new Lightmode can get you the same performance with almost all of SCT's normal features.
What can it do?
- Damage messages
- Heals (incoming and outgoing) and Overhealing (with healer ID's), with filtering for small heals.
- Spell Damage/Resists and Damage Type
- All "Miss" events (dodge, block, immune, etc...)
- Custom Colors for all text events
- Config file to setup custom events (self and target), capture data, and display it.
- Debuff/Buff gain and loss Messages
- Low Health and Mana Warnings with values, and optional sounds
- Rage/Mana/Energy Gains
- Enter and Leave Combat Messages
- Rogue Combo Points, 5 CP Alert Message
- Class Skill alerts (Execute, Overpower, CounterAttack, etc...)
- Honor, Reputation, Skill Gain
- Eight Animation Types (Verticle, Rainbow, Horizontal, Angled Down, Angled Up, Sprinkler, Curved HUD, Angled HUD)
- Four Fonts
- Two seperate Animation frames, each with their own settings. Assign any Event to either.
- Ability to flag any event as critical or as a text messages
- Sliders for text size, opacity, animation speed, movement speed, and on screen placement (with custom editbox)
- Lightmode, for when you care most about performance (at the loss of a few features).
- Now Based in Ace2.
- CTMod, MyAddons, Cosmos, Cosmos2 support
- Settings saved per character by default, but supports all Ace2 Profiles
- Load/Delete settings from another character. Load built in Profiles.
- Localized to work in almost all WoW clients.
How do I use it?
First unzip it into your interface\addons directory. For more info on installing, please read install.txt. Now just run WoW and once logged in, type /sctmenu to get the options screen.
SCT_EVENT_CONFIG.LUA is used to setup custom message events. Please open up the file (notepad, etc...) and read the opening section to understand how to use it all. PLEASE NOTE - THIS IS THE MOST IMPORTANT FILE IN SCT. IF YOU DON'T READ IT AND USE IT, THEN YOU ARE MISSING OUT ON A TON OF WHAT SCT HAS TO OFFER IN CUSTOMIZATION
/sctdisplay is used to create your own custom messages. Useage: /sctdisplay 'message' red(0-10) green(0-10) blue(0-10) Example: /sctdisplay 'Heal Me' 10 0 0 - This will display 'Heal Me' in bright red
FAQ
How do I get My Crits or My Hits to show? I would suggest you get SCTD: http://www.wowinterface.com/downloads/fileinfo.php?id=4913
My custom event doesn't work. What's wrong? - Make sure you have the text exactly right, punctuation and capitalization matters. If you need help learning how to capture data, please see the examples or try this site http://lua-users.org/wiki/PatternsTutorial. If its still not working, please read about SCT_Event_Debug and SCT_Event_List in the bottom half of SCT_EVENT_CONFIG.LUA to learn how to add almost any chat event to SCT's search capabilities
How do I change the text for parry, block, etc...? - open up the localiztions.lua file and look for the event you want to change. Then change the text to whatever you like. As of 4.1, you may also now add a custom event for these. As of 5.0 You will get notifications automatically for event specfic skills like Overpower, CounterAttack, etc...
How do I get get text to scroll? I only see numbers! - Make sure the "Show Events as Message" option is unchecked. This is only if you want events to appear as static text (not scrolling/animated)
I don't understand what the 2 frames are for! - Each frame lets you set different features. So you can set frame one using Sprinker animation and Default font, while frame 2 can be using Veritcle animation and Adventure font. You can then assign each event to a specfic frame using the radio buttons next to the events.
There's too many options. Help someone new see how things work! - Try out some of the new built in profiles. While on the options screen, click the "Profiles" button. At the top of the window will be a listing of some default profiles to try out. Maybe you'll fine one you like or it will spark some ideas for you to try.
How do I change the fonts? - You can now select from four fonts on the options page. You can also change the font of message and apply the font to the in game damage font used for your damage (requires relog)
I don't like friendly nameplates on. How do I make my heals appear over who I heal? - Friendly nameplates have to be on in order to show your heals. SCT will turn them on if you turn on the option, but you must manually turn them off if you don't like it (see Target keybindings).
I don't like the new spell icons, how do I turn them off? - There is an option to turn them off under the animation tab.
Support
Please post all errors and suggestions on http://grayhoof.wowinterface.com/ using the provided forms. Please post all questions and comments on the offical SCT thread.
I fixed some bugs of the German localization and improved the code a little. Unfortunately I found no way to contact the maintainer of SCT.
Somebody explained how to change the font for SCT on page 29 (yay! and WoW!) but i can't seem to change the font size. The font i'm using seems to be of a smaller size than the default one used.
My favourite text editor displays a .XML file with colored text for easy reading, but the part where (at least i think, i dont have a clue) the size of the font is, isant colored. Its just black, like it wasnt part of the .XML code, just normal text. Everything below is colored 'cept the 2 lines marked. The file in question is sct.xml.
<FontString name="GameFontLarger" inherits="MasterFont" font="Interface\dolphin.TTF" virtual="true"> <== changed font here(dolphin.TTF) <FontHeight> <== black code <AbsValue val="24"/> <== black code (is this the font size?) </FontHeight> <Color r="1.0" g="0" b="0"/> </FontString>
I've looked in other .XML files and the exact same code is colored. Why is this not? And why when i change the "Absvalue" does it not increast the font size?
Please help a n00b :]
Thanks.
with 1.8 it's now possible to code mods that Load On Demand.
coupled with an addon "handler" such as the MyAddons mod, it's possible to load certain mods when you log on certain characters, or classes - and have other mods not load.
I'm interested in finding out if you can add this capability to your mods and possibly even adding the compatibility to your mods for MyAddons to be the handler.
easy instructions are on the myaddons page at curse - it looks like it would be easier for the author such as yourself, to add the capability, rather than the users trying to do it themselves. i admit, i have tried to add the functionality myself but have pretty much failed =)
thank you for any consideration you can give this!
So I know how to change the font for the regular text (like the readme says) and it works well, but... I haven't been able to find a place where I can change the font for the Sticky (Crit) text.
Has anyone found this (and changed it) anywhere?
nice mod wish i could code like this tho
Hello, maybe im late or stupid.. Ive been looking around for a fix for this but cant find any.
In the version i used before this, i think it was the beta. The code looked like this:
[10] = {name="*2: +*3", argcount=3, search="Your (.+) critically heals (.+) for (%d+)", r=0/256, g=256/256, b=0/256, iscrit=1}, [11] = {name="*2: +*3", argcount=3, search="Your (.+) heals (.+) for (%d+)", r=0/256, g=256/256, b=0/256}, [12] = {name="+*3 (*1)", argcount=3, search="(.+)'s (.+) critically heals you for (%d+)", r=0/256, g=256/256, b=0/256, iscrit=1}, [13] = {name="+*3 (*1)", argcount=3, search="(.+)'s (.+) heals you for (%d+)", r=0/256, g=256/256, b=0/256}, [14] = {name="+*1 (*2)", argcount=2, search="You gain (%d+) health from (.+)'s (.+)", r=0/256, g=256/256, b=0/256},
This doesnt work for me anymore, all i get over my head is *1 *2 or something like that.
Anyone know how to correct this or make it work again? It was kinda neat... i really like this mod alot.
Keep up the good work.
Another question, are you gonna release a new version soon?
I would like to know this as well, as commented by the user below
I have it setup to say what school of magic was resisted (it says in purle 350 (fire resistance) but is there a way to get it to say 300(resisted fire -50)??
the_hermit,
Aye, I still have the same problem. (See my post on page 28) Yet my husband doesn't. I've copied his files to my system, etc, but nothing. I also tried the change you mentioned and very little happened, and it only got slower. So in the same boat. Will post if I stumble onto something to fix that. Otherwise, will keep checking back here if anyone can help.
Still absolutely love the mod. This fix would make it perfect for me =)
Hi there, i just got my first character in WOW, and i saw this Mod with some friends of mine, and its great. So.. i downloaded it, and unzipped it in the same way as Titan panel (which is working), but when i go ingame and typ : /sct, i get no options screen? Do i have to extract it to an other location or is the code changed ? How can i get it to work ( i tried; unzipping in multipel locations but nothing happens). Thank you very much for the help
Hey,
would be nice for all hunters out there to get a message when Mongoose Bite and Counterattack are available. The first becomes available when you dodge, the second when you parry an attack.
Alternatively anyone here that can tell me how to set that up with a custom event? Since there is no chat message I know of when these skills become available, it seems coding it into SCT's core is the only option
Cheers
Whizz
=
All works fine, and so now I can move onto my next issue. The "Text Speed" slider does nothing. It's driving me mad - all the way up or all the way down, it does nothing. Now, before I blew up my machine, I had found a thread on WoW US, where apparently editing a line in sct.lua would increase the speed - I increased the step-speed from 2 to 3 but it isn't making any difference... Now, do I risk going from 3 to 4 on the step speed, or is that likely to blow something up?Jahbulon has it right, you have to change the target folder for the fonts.
But in case you don't use insomniax you can just change it to:
font="Interface\<your_font.ttf>"
Now that I changed my font, I love SCT even more.
The beta had the name of the person who you healed/healed you, is this in the latest release?
Would very much like to know this as well. It's currently not working for me =(
im still getting the bloody error poping up :(
Tnx anyway for trying to help me i must just be too thick :P
I'm a pretty retarded guy and I found out how to change the font. What I did was, copied what font I wanted in the WINDOWS\Font folder and pasted it in the World of Warcraft\Interface\AddOns\Insomniax_Core\Fonts folder. Then I made a back up of the font file sct was using. I found what font it was using by looking in the sct.xml file.
<!-- LedMirage 8/08/2005 <FontString name="GameFontLarger" inherits="MasterFont" font="Fonts\FRIZQT__.TTF" virtual="true"> --> <FontString name="GameFontLarger" inherits="MasterFont" font="Interface\Addons\Insomniax_Core\Fonts\Tw_Cen_MT_Bold.TTF"
See the "Interface\Addons\Insomniax_Core\Fonts\Tw_Cen_MT_Bold.TTF" in the sct.xml file?? Well, with the font I pasted in the "Interface\Addons\Insomniax_Core\Fonts" folder, I renamed it "Tw_Cen_MT_Bold.TTF" because thats what it was using.
Although this method changed the fonts on everything except the chat window. It still looks kickass.
Could I move the message zone ? such as QuuSpellAlert, you could move the message zone on where you wanna to dispel the message.
or I need to edit some part of SCT ?
To Echuu and Nailz following was on "the unoffical wow UI site" quoted from "wTwT" hope it helps you two out---
""First of all, I have to congratulate you for the awesome mod! Then, I know what you've said about hacking SCT and posting it as standalone mods and I understand it could get ugly with ten variants of same mods if that were to happen. But anyways, I've added some functionality to SCT (And Statusbars, which you can find from the link following later on), from the small readme I added: 'What I've added is additional checks for class and/or stance/form to only show the events in. For an example, you can specify to show Overpower when warrior's in battle stance and Revenge when in defensive, and something completely different for different class/stance-form combination is specified, when i.e. your enemy dodges your attack.'
I've also added few new events to the event_config, so you can see the changes made, and I've added a patch file for the main lua to see the differences if any of you (Grayhoof?) are interested.
The zip files (Should be virus-free, I've got upto-date AntiVir running at all times) include only the modified files, so first download the original and then replace the files with the ones included in my zip's.
Don't know if this interests anyone at all, but if you Grayhoof ever happen to come across this page again, you can contact me through [email protected] (Not my real-real address) It'd be nice if this would be added to the original addon instead of it just floating around, that is if you people think it's even worthwile ;-)
Here's the url: http://www.pelitalo.org/oppilaat/ville_tammi/wow/
Hope this is of any use to anyone :-) ""
PS can someone answer the hermit as im having same prob :)
So... Every time I attack a Thrashtail Raptor, I get the "Thrash!" message.
What gives?