r20090524
Details
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FilenameShadowedUnitFrames-r20090524.zip
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Uploaded by
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UploadedMay 24, 2009
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Size285.73 KB
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Downloads394
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MD5df0a0e14ae8f1041a4771ebac0c62f95
Supported WoW Retail Versions
- 3.1.0
Changelog
commit e1590df60527b1ddafeb3b7b6e428cee65a99898
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sun May 24 09:45:24 2009 -0700
* Fixed group by default for raid frames, should be GROUP not INDEX
* Added sort order for raid frames
commit 84ab22d74f62fd4c0bb8ca5f0829aa41f25018ae
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sun May 24 09:33:55 2009 -0700
* Fixed some initializing issues causing errors with fresh SV
commit 349f87a051b45a5586084013dab94ce4793cb537
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sun May 24 03:12:04 2009 -0700
* Added layout importing/exporting/swapping/deleting/etc to the configuration
* Added description/label swapping based on where auras are to prevent confusion
* Renamed default layout to default not "Defaults"
* Removed layout being written on shutdown causing an error around #510
* Removed extra event calls for tags
* Removed empty string returns from tags, they now return nil like they should
* Fixed totem and rune bars showing up for non Shaman/Death Knights
commit 162ceb5dded0e40536d6eabc28e2bf40400aa35e
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sat May 23 19:41:17 2009 -0700
* Removed usage of AceAddon-3.0 and AceEvent-3.0, as I really do not use either of them enough to make it worth while.
commit 09dc1a3c8c3f8264de393a3bc42ea39d3b411a10
Author: Shadowed <shadowed.wow@gmail.com>
Date: Sat May 23 18:57:14 2009 -0700
* Fixed typos that were causing frames to jump around when they were anchored to the bottom of the screen
* Fixed level tag not using UNIT_LEVEL
* Fixed typo causing an error when using [abscurhp] tag
* Fixed typo causing an error when XP bar is enabled
* Fixed fader not working when targeting someone
* Text now allows -50 through 50 for offsets
* Removed "Runes" color setting, as far as I know this is never even used
* Renamed the color variables to plural form for my sanity, this will reset your power coloring settings but copy over xp/health
commit ed085022323454fbb2530217aeacad84a2c43cd0
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri May 22 13:54:49 2009 -0700
* Removed [colorname] use [classcolor][name][close] now
* Added [smartclass] returns the creature family if the units not a player, class otherwise
* Added [reactcolor] returns reaction coloring based on what the unit is, using config settings for colors (Same as health ones)
* Added abscurhp, absmaxhp, abscurpp, absmaxpp for absolute current/max power/health values
* Hiding the fact that offsets attached to the screen are scaled, users won't see it until reload
* Made the help message about offsets more obvious
* Fixed [levelcolor] not returning level if it was colored
* Fixed level text not updating when the player levels
* Fixed full update not being ran on target/focus change (Fixes portraits and such not updating)
* Fixed ghost auras showing up
* Fixed load order causing a LibSharedMedia error if you didn't have LSM already
commit 2b190f933583b438c12308e731e2636cf2b4befb
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri May 22 09:53:15 2009 -0700
* Rune and totem bars now show up as "Enable X" in configuration, removed the separator in them as well
* Fixed rune bar not working
commit 8d1d5c9b9c0147920169a404e9b0f6b508ec5f04
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri May 22 09:36:47 2009 -0700
* Color by reaction is now enabled by default
* Added filter out uncurable debuffs option, works properly based on Shamans having Cleanse Spirit as well
* Fixed combat text resizing, it's now scaled instead of the font size changed to prevent pixeling
* Fixed offsets for frames, effective scaling is now only applied when a frame is anchored to the screen, not another. This should fix more of the jumping issues.
* Fixed portraits being broken by last push
commit 78af247d317035601b124bec2b7a19e11612b4f8
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri May 22 02:31:14 2009 -0700
* Fixed typo for range indicator, no longer shows tow labels with out of range alpha
* Fixed offset message showing when you aren't anchored to screen
* Changed the ordering of health bar options to be more consistent no matter what unit you are browsing
* Moved Rune/Totem bars from General -> Extra to Bars -> General bars for consistency
* Default PVP indicator is now on the right side of target portrait so it doesn't clip the cast time text
* Cast name is now 75% frame width/cast time 25% to show the pushback timers
* Cleaned up the cast bar code, should work properly with recently targeting people, interrupts and so on, timer text no longer clips indicators too
* Cleaned up frame naming, only frames that specifically need to be named are
* Portraits are broken, but it's 2:30 AM so I'll do it later
* API code was pissing me off, redid it to be more clean and easy to use
commit 29446727b049b71fa95e874070e667acbe11c6c6
Author: Shadowed <shadowed.wow@gmail.com>
Date: Thu May 21 17:48:47 2009 -0700
* Effective scale is only saved when a frame is anchored to screen, not other widgets