r20090612
Details
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FilenameShadowedUnitFrames-r20090612.zip
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Uploaded by
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UploadedJun 12, 2009
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Size300.74 KB
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Downloads324
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MD54fa6b7617b96c7dd07455735b0c44b9d
Supported WoW Retail Versions
- 3.1.0
Changelog
commit 26036d9f8b4961fee0327afa570bfebf05b53725
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri Jun 12 01:28:23 2009 -0700
* Added a GUID check to party/raid frames that will force a full update when the GUID changes
* Fixed incoming heal bar anchor points to not have weird height sizing
commit 786932620da8038650541eb62876f1378641bb59
Author: Shadowed <shadowed.wow@gmail.com>
Date: Fri Jun 12 00:49:39 2009 -0700
* Fixed ready check indicators freezing and not being hidden if you leave a raid midready check
* Fixed tag events not being registered if the tag used ( or ), this fixes the [group] tag freezing and not updating, or showing invalid data
* Fixed a few issues with FullUpdate calls in OnShow/OnHide, might have broken something, we shall see!
* Fixed more issues with queuing combat updates, for some reason the header would have a height of -4
* Fixed dragging being stuck issues (Maybe)
* Added [def:name] will show [missinghp] if it has any data, and [name] otherwise (This duplicates the Grid style of showing a players name until they are missing HP)
commit 81f3f19054442e9152d23e2e123856b842552a47
Author: Shadowed <shadowed.wow@gmail.com>
Date: Thu Jun 11 21:30:44 2009 -0700
* Oops, fixed rounding error in [perpp]
* Fixed non-player, but friendly units returning hostile/unattackable (Totems/pets/non-combat pets/etc)
commit a8184d944a136f0466931934575221f4b31f1322
Author: Shadowed <shadowed.wow@gmail.com>
Date: Thu Jun 11 15:31:27 2009 -0700
* Added ability to set reaction colors and green/yellow/red colors separately
* Fixed neutral/friendly NPCs not using the reaction coloring if color by reaction is enabled
* Fixed incheal.lua not calling UnregisterAll when it's disabled
* Fixed getName in incheal.lua not verifying that the server is set, and that it is not an empty string
* Fixed incoming heal bar not being updated when health changes
* Fixed [curpp], [abscurpp], [absmaxpp], [maxpp], [perpp] returning 0 if a unit has no power (max power = 0)
* Split health bar and power bar coloring into two separate groups
commit ba5f6df72a4a30d45ad1c3cdacf4442b65b657f1
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 9 20:29:14 2009 -0700
* Stole the ABF border (Square Clean)
* Fixed edge size option not working
commit 477c2d565e4fb82353f542b25bd99a552387f547
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 9 18:25:06 2009 -0700
* Cleaned up ready check code a little bit
commit 0011082f2dbfba0d5beef14b891a642dfcba23e2
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 9 12:52:23 2009 -0700
* Fixed an error if a frame was queued for an update before it had all of it's data set
commit 1bb0a3f2300081522bc957015767748b8b2a855e
Author: Shadowed <shadowed.wow@gmail.com>
Date: Mon Jun 8 16:27:18 2009 -0700
* Changed unit code around, fixes a bug with party and raid frames not updating while when you leave combat
commit 60e2954be7c8bd5c40d9eb8cadcf91c5591ce44a
Author: Shadowed <shadowed.wow@gmail.com>
Date: Mon Jun 8 13:47:55 2009 -0700
* Added IBR/IBL anchor points
commit 9b7c3f17238927862866001232bc73d361f42796
Author: Shadowed <shadowed.wow@gmail.com>
Date: Mon Jun 8 13:19:22 2009 -0700
* Fixed bugs related to auras being enabled or disabled, no longer creates aura UIObjects if they aren't enabled, and it will correctly enable/disable them