r20090618
Details
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FilenameShadowedUnitFrames-r20090618.zip
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Uploaded by
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UploadedJun 18, 2009
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Size306.41 KB
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Downloads391
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MD54b6004cb6493b6c6fffc0ac7f86460a7
Supported WoW Retail Versions
- 3.1.0
Changelog
commit c5929ff86c0cda790fd4c11ba7b1eab8d26ca437
Author: Shadowed <shadowed.wow@gmail.com>
Date: Thu Jun 18 02:18:17 2009 -0700
* Added an option to disable vehicle swapping for the player frame
* Changed lock frames option, instead of being able to drag the actual frames you can now drag a dummy frame, this frame will duplicate the positioning and sizing of the real frames but lets you get the basic positioning of everything done without needing a full raid
* Reverted the defaults change as it was causing more of a hassle than it was worth
* Random code clean up
* Fixed color codes not being embeddable into text
* Fixed vehicle check being ran for every single frame on every single call, will properly check that it's a unit we care about
* Fixed upgrade code not being ran when a profile is changed, this should fix some issues with the upgrade code mysteriously not running
* Fixed [reactcolor] using green/yellow/red coloring options instead of friendly/neutral/hostile
* Fixed portrait not using the original unit instead of the current one for vehicles
* Fixed gradient trying to calculate color percentages above 100%
commit 2667843cc7780acd23a50565d09cc25b0a61ffbf
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 16 19:36:18 2009 -0700
* Fixed text upgrading resetting the anchorPoint, it'll default to whatever was set and then the main default if that fails
commit 88cddcbfcd26097ef0ce7ddf0ee89d02ba92cf57
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 16 12:21:41 2009 -0700
* Combat text will now be shown above tag text
commit 48aa0e96fac63d8db2b3b8d332bb6d678fbc8185
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 16 03:16:33 2009 -0700
* If color by reaction is enabled in the pet frame, then the pet health bar color will be by happiness
commit 7770ec54752a63901bcb2b2f7e3de2d710e5bb07
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 16 03:13:38 2009 -0700
* Fixed tags not showing up correctly in the unit frames
* Fixed incoming heal bar being stuck if you left a group while you were healing
* Fixed an error due to IsTagRegistered being removed
* Fixed tags creating an old function(unit) instead of the new function(unit, unitOwner)
* Fixed color codes not working when setting tag code
* Added event discovery when editing tag code
* Cleaned up the tag interface slightly, added some basic Lua resources information as well
commit 68cde9036ee2b9add308a40b30de447ce1369781
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 16 00:33:57 2009 -0700
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commit 4d4ca2ac9781cbcef62b850f6824bc6eb71d7a23
Author: Shadowed <shadowed.wow@gmail.com>
Date: Tue Jun 16 00:33:27 2009 -0700
* Some random performance imrovements to tags, now uses the default event handler that each unit gets instead of doing its own work,
* Fixed tags for tot/totot/fot/pt being double updated every 0.50 seconds
* Fixed player status indicator not showing if you used the default positioning
* Fixed target combo points not showing if you used the default positioning
* Fixed combat text not showing if you used the default positioning
* Fixed disabled but created tags not calling Unregister
* Added tag event detection code in, now to implement it
commit 77ec5243f426c2b49e4059818b867037f3e24804
Author: Shadowed <shadowed.wow@gmail.com>
Date: Mon Jun 15 16:40:37 2009 -0700
* Fixed stack overflow with party pet/targets
commit 3330017ce940d81ea983b4f9d6d273895aaba5dd
Author: Shadowed <shadowed.wow@gmail.com>
Date: Mon Jun 15 15:02:35 2009 -0700
* Fixed health and power bars not showing a completely depleted bar if the unit was dead
commit a8201a563145214b5e8caf5f8486a289e1279d1d
Author: Shadowed <shadowed.wow@gmail.com>
Date: Mon Jun 15 12:20:48 2009 -0700
* Cleaned up the state driver used for hiding pets and party pets when their owner is a vehicle, should be cleaner and work better now
* Added party target and party pet positioning defaults to the upgrade code