r20090801

Details

  • Filename
    ShadowedUnitFrames-r20090801.zip
  • Uploaded by
  • Uploaded
    Aug 2, 2009
  • Size
    400.85 KB
  • Downloads
    377
  • MD5
    ac44e8d40a7af1977a04fc35df1c193e

Supported WoW Retail Versions

  • 3.2.0

Changelog

Author: Shadowed <shadowed.wow@gmail.com>
Date:   Sat Aug 1 22:47:55 2009 -0700
* Added the forced vehicle check back in on unit change
* Fixed errors related to realType not being updated, this fixes errors such as the range.lua UnitIsConnected("unit") and other errors of that nature
* Fixed party/raid/arena frames not working with dragging for the mover frames
* Localization update
* Updated ruRU localization (Thanks StingerSoft)
* Fixed state drivers being registered before the attribute change was, might fix some bugs, might not
* Redid the party target/party pet code so that it will work even with sorting enabled, should fix all party pet/target bugs (This requires a ShadowUF Arena update too)
* Fixed interruptible error in cast.lua for 3.2
* Fixed frequent updates so they actually work
* Flagged [afk] to update every 5 seconds (erghhh) so people who are out of visible range will have AFK status updated
* Updated layouts to do frame attribute resets when a child is updated
* Fixed a few more taint errors when group members join in combat/frames are reloaded in combat
* Fixed frames being able to go too far off screen
* Fixed portraits using absolute frame width instead of real frame width
* Added [server] tag, returns the units server if they are from one (no server is shown if they are from yours)
* Removed the predicted checks on tags
* Changed wording a little for a few tags
* Random code changes
* Fixed spacing error when combo points are shown as a bar and set to grow to the right

Date:   Thu Jul 30 16:58:33 2009 -0700
* Fixed levelcolor not working
* Fixed level having two duplicate events listed
* Localization update
* Added the gold/silver/none checkmark description back, might as well
* Fixed a possible error with range checking

Date:   Wed Jul 29 10:37:10 2009 -0700
* Updated mover frames to work with party pet/party target again but not allow the player to drag them (Includes tooltip to indicate this)
* Updated mover frames to also update the configuration when dragged so the frame positioning is up to date
* More localization updates
* Clarified that party pets and party targets do not work while the party is being shown inside the raid
* Localization update
* Fixed dropdown menu not working if show party as raid is enabled or the unit was inside a vehicle
* Fixed party units not registering PARTY_MEMBERS_CHANGED if they are shown in a raid
* Added AceGUI-3.0-Spell-EditBox widget to make it a little easier to add auras
* Updated the visibility option to be a little more descriptive

Date:   Tue Jul 28 13:58:33 2009 -0700
* Added support for globally setting a background color
* Added ability to change which aura border to use (Default Blizzard/Default SUF
* Updated health, power and cast bar to support color overrides
* Added bar background option to globally set background color for bars, exposed the background alpha setting as well (advanced)
* Added an option to toggle aura border globally (advanced)
* Localization update
* Added upgrade check for auras
* Enabled the spell editbox again
* Removed the spell editbox while I move it into an actual library
* Quick push of the spell edit box so I can bug people
* Added the ability to restrict what aura types are filtered