v3.0.3
Details
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FilenameShadowedUnitFrames-v3.0.3.zip
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Uploaded by
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UploadedDec 14, 2009
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Size449.65 KB
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Downloads1,025
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MD56c8f5820c81f962ab0aa87b52a2f31d5
Supported WoW Retail Versions
- 3.3.0
Changelog
tag v3.0.3
01d9236431234b8a4bea2b7f8167c55ddddce8ad
Shadowed <shadowed.wow@gmail.com>
2009-12-14 00:21:19 -0800
Tagging as release 3.0.3
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Shadowed:
- Fixed player buff frames not updating correctly while inside a vehicle (Thanks Ailae and Insurgence for debugging this)
- Aura filtering by ones you cast is now defined as you, your vehicle or your pet
- Fixed error when changing visibility of blizzard frames
- Reverted hiding of the party frame automatically, it's back to a toggle (Everything else remains the same)
- Dropdown menu changes, set focus, clear focus, lock focus frames, unlock focus frames have been removed. I might add these back in with a disabled message pending what users say
- Added proper dropdown menus for pet, vehicles and target
- Hiding of all Blizzard unit frames is now done automatically based on what units are enabled in SUF
- Boss and arena unit frame are now hidden
- Added two new tags to mimic one of the XPerl raid type of features, these only work for raids.
- [unit:raid:targeting], shows how many people are targeting the unit. If you put this on the player frame, it will show how many people are targeting you
- [unit:raid:assist], shows how many people are assisting the unit. Putting this on the player frame will show how many people are assisting the player.
- Fixed a few options missing localization keys (oops!)
- Corrected boss unit description, as it's not just council type of fights but Gunship too
- Removed 3.3 checks, these were pretty much all just hiding the boss units anyway
- Tweaked raid frame defaults, power bar height reduced, raid frame height reduced, removed [group] tag and [curpp] tag, now using [missinghp] tag instead
- [unit:color:sit] and [color:sit] will only return color codes for threat situations 1 or higher, no more gray text if an unit is not close to taking aggro
- Added [color:aggro] and [unit:color:aggro] returns a red color code when the unit (or the player depending on the tag) have aggro, same as the color:sit tags, but this only returns red on aggro, not orange or yellow.
- Fixed units.lua:505 error when opening the menu on a boss unit
- Fixed boss units not updating, apparently they are hack units and don't fire real unit events (???????)
- Localization update
- Cleaned up a little bit of the whacky code in highlighting
- Border highlighting alpha and thickness can now be set
- Indicators cannot be set to zero size anymore
- Fixed an error that could happen in units.lua:1066 due to entering an arena with arena pets enabled
- Boss units should have menus now
- Fixed getglobal call for party menus
- Fixed silly mistake causing inaccurate incoming heal numbers if quick health updates were enabled
- Fixed show party in raid not working unless you reloaded
- Fixed an error when enabling separate raid frames after normal raid frames were created
- Updated ruRU localization, thanks StingerSoft!