v3.0.6-18-g99fafef
Details
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FilenameShadowedUnitFrames-v3.0.6-18-g99fafef.zip
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Uploaded by
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UploadedJan 10, 2010
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Size451.73 KB
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Downloads306
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MD5e7a51b0dddd392fbbadf4636d6afa4da
Supported WoW Retail Versions
- 3.3.0
Changelog
Shadowed:
- Separated raid frames can now be setup to use more than one row for group display
- Upped column spacing to -30 through 100
- Added groups per row/group row spacing options
- Added defaults for groups per row
- Removed AceTimer-3.0 embed
- Moved to the localizer on wowace to make it easier for people to translate
- *YOU WILL NEED TO UPDATE YOUR SUF MODULES AND RESTART YOUR GAME OR YOU WILL HAVE ERRORS*
- Moved all localization to ShadowUF.L
- Moved localization script to the scrapper -> site localizer version
- Changed 3D portraits around, will use the 3D question mark again if an unit cannot be found and in general made them a bit more reliable. Mostly I just stole what haste was doing in oUF
- Fixed predicated health/power/indicators not working after exiting configuration mod until a reload
- Fixed totems showing up at 100% when logging in
- Fixed layout serializer erroring if you tried to export/import a layout using SUF Indicators, you will need to reexport the layout for it to work
- Fixed 2D portraits not being tall enough when combo points were enabled, and the 3D portraits were enabled but they fallback to 2D
- Added a module event OnLayoutWidgets that fires when the bars/portrait and resized
- Tweaked frame levels a bit more to make the borders properly go below all indicators
- Updated zhCN and zhTW localization, thanks wowui.cn!
- When the player enters a vehicle, combat checking will switch to polling to get more accurate combat data, once they leave it will swap back to event driven
- Highlights will now appear behind text and indicators, but in front of the health bars/portraits, making them look more natural
- Fixed duplicate OnLayoutApplied in auras module