v3.4.4-25-g0373df2
Details
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FilenameShadowedUnitFrames-v3.4.4-25-g0373df2.zip
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Uploaded by
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UploadedJul 21, 2012
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Size494.44 KB
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Downloads677
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MD5263a9ddbaef1b007b83cf5c033b03194
Supported WoW Retail Versions
- 5.0.4
Changelog
Shadowed:
- Added support for community mobs (UnitIsTappedByAllThreatList) to health tapped list
- Typo
- Try and hookin to the existing pet battle frame hiding system, this might horribly break things so someone should test this
- Fixed combo points not showing up
- Removed a semicolon
- Fixed combat text scale error
- Fixed highlight curable debuff option
- Added 0 power checks as zoning seems to 0 out all stats
- IsInInstance can now return true but nil, looks like these are mini instances that can be ignored for now for zone handling
- Fixed divide by zero error in burning embers
- Added tags for Shadow Orbs, Chi and Demonic Fury
- Added a special case for Warlock Burning Embers that allows them to override the background color to let them have a distinct color that makes it clear how much is left until full
- Typo
- Changed full burning ember to a red to be more distinct
- Add a giant warning on login if someone logs in with this version of SUF on <5.0.1 as people don't read changelogs
- Set a better default banked Holy Power color - Fixed an error with Holy Power bars
- Fixed login errors with holy power and pips
- Set a more realistic full burning ember color
- Bump DB revision
- Added Shadow Orbs
- Added Burning Embers, Demonic Fury and Soul Shard bars for Warlocks - Added the ability for modules to be registered to a specific spec - Changed Eclipse to only load for Balance Druids
- Stripped unneeded semi colons - Added Monk Chi support - Fixed a bug with holyPower in global config
- Fixed a bug with the alpha for Holy Power blocks not being set Updated Holy Power support for MoP, added a banked holy power color setting to configure a special color for pips/blocks that are banked Holy Power
- Added upgrade for Monk colors
- Initial for MoP, should solve all startup errors and green border. Any power changes for non-Druid classes are not in yet.