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What steps will reproduce the problem?1. Starting a Raid, only seems to happen while in raid.2.3.
What is the expected output? What do you see instead?
What version of the product are you using?3.2.9 equivilant
Do you have an error log of what happened?
Message: ...terface\AddOns\ShadowedUnitFrames\modules\health.lua:111: attempt to index field 'offline' (a nil value)Time: 04/17/10 13:41:03Count: 2Stack: ...terface\AddOns\ShadowedUnitFrames\modules\health.lua:111: in function `?'...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:17: in function `FullUpdate'...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:328: in function `?'...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:135: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:132>
Locals: self = <table> { OnDisable = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:81 moduleHasBar = true Update = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:161 OnEnable = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:52 OnLayoutApplied = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:70 moduleKey = "healthBar" UpdateColor = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:101 moduleName = "Health bar" getGradientColor = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:4 SetBarColor = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:85}frame = SUFHeaderraidUnitButton9 { 0 = <userdata> fontStrings = <table> { } indicators = <unnamed> { } UnregisterAll = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:91 unitRealType = "raid" unit = "raid8" unitInitialized = true healthBar = <unnamed> { } registeredEvents = <table> { } unitGUID = "0x0200000004509026" menu = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:332 RegisterUnitEvent = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:58 powerBar = <unnamed> { } RegisterNormalEvent = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:22 SetVisibility = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:173 vehicleUnit = "raidpet8" topFrameLevel = 5 unitOwner = "raid8" unitID = 8 UnregisterSingleEvent = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:41 DisableRangeAlpha = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:115 highFrame = <unnamed> { } fullUpdates = <table> { } UnregisterUpdateFunc = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:81 unitType = "raid" SetRangeAlpha = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:123 ignoreAnchor = true FullUpdate = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:14 visibility = <table> { } RegisterUpdateFunc = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:64}color = nilunit = "raid8"reactionType = nil(*temporary) = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:85(*temporary) = <table> { OnDisable = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:81 moduleHasBar = true Update = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:161 OnEnable = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:52 OnLayoutApplied = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:70 moduleKey = "healthBar" UpdateColor = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:101 moduleName = "Health bar" getGradientColor = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:4 SetBarColor = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\health.lua:85}(*temporary) = <unnamed> { currentHealth = 31880 wasOffline = true parent = SUFHeaderraidUnitButton9 { } background = <unnamed> { } 0 = <userdata> fullSize = true}(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = "attempt
Please provide any additional information below.Love this type of UI, but this bug is abit annoying, tried downloading SF Bars options, still didn't help. Would like to see about getting this bug fixed, this is by far one of the best Raid frames I've encountered and wish to keep using it.
You're using an old version of SUF, type
/script ShadowUF.db.profile.healthColors.offline = {r = 1, g = 1, b = 1} and reload, should be fixed.
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