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3x Error messages on login captured below:6x ...aceShadowedUnitFrames\ShadowedUnitFrames-v4.3.1-classic.lua:668: attempt to index local 'frame' (a nil value)...aceShadowedUnitFrames\ShadowedUnitFrames-v4.3.1-classic.lua:668: in function <...aceShadowedUnitFrames\ShadowedUnitFrames.lua:664>...aceShadowedUnitFrames\ShadowedUnitFrames-v4.3.1-classic.lua:757: in function `HideBlizzardFrames'...aceShadowedUnitFrames\ShadowedUnitFrames-v4.3.1-classic.lua:91: in function `OnInitialize'...aceShadowedUnitFrames\ShadowedUnitFrames-v4.3.1-classic.lua:885: in function <...aceShadowedUnitFrames\ShadowedUnitFrames.lua:883>
Locals:taint = false(for index) = 1(for limit) = 2(for step) = 1i = 1frame = nil(*temporary) = <function> defined @FrameXML\SecureStateDriver.lua:47(*temporary) = nil(*temporary) = <function> defined =[C]:-1(*temporary) = SecureStateDriverManager { 0 = <userdata>}(*temporary) = "attempt to index local 'frame' (a nil value)"rehideFrame = <function> defined @ShadowedUnitFrames\ShadowedUnitFrames.lua:649================
12x ShadowedUnitFrames\modules\units.lua:61: Attempt to register unknown event "PLAYER_FOCUS_CHANGED"[C]: in function `RegisterEvent'ShadowedUnitFrames\modules\units.lua:61: in function `RegisterNormalEvent'ShadowedUnitFrames\modules\units.lua:417: in function <ShadowedUnitFrames\modules\units.lua:352>[C]: in function `SetAttribute'ShadowedUnitFrames\modules\units.lua:825: in function `LoadUnit'ShadowedUnitFrames\modules\units.lua:1188: in function `InitializeFrame'...aceShadowedUnitFrames\ShadowedUnitFrames-v4.3.1-classic.lua:272: in function `LoadUnits'ShadowedUnitFrames\modules\units.lua:1303: in function `CheckPlayerZone'ShadowedUnitFrames\modules\units.lua:1360: in function <ShadowedUnitFrames\modules\units.lua:1351>
Locals:(*temporary) = SUFUnitfocus { 0 = <userdata> OnEnter = <function> defined @ShadowedUnitFrames\modules\units.lua:536 UnregisterAll = <function> defined @ShadowedUnitFrames\modules\units.lua:125 unitRealType = "focus" isUnitVolatile = true unit = "focus" ReregisterUnitEvents = <function> defined @ShadowedUnitFrames\modules\units.lua:26 unitInitialized = true registeredEvents = <table> { } UnitClassToken = <function> defined @ShadowedUnitFrames\modules\units.lua:551 unitOwner = "focus" RegisterUnitEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:92 SetBarColor = <function> defined @ShadowedUnitFrames\modules\units.lua:167 RegisterNormalEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:47 SetVisibility = <function> defined @ShadowedUnitFrames\modules\units.lua:226 topFrameLevel = 5 OnLeave = <function> defined @ShadowedUnitFrames\modules\units.lua:544 highFrame = <unnamed> { } UnregisterSingleEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:75 DisableRangeAlpha = <function> defined @ShadowedUnitFrames\modules\units.lua:151 SetBlockColor = <function> defined @ShadowedUnitFrames\modules\units.lua:171 fullUpdates = <table> { } UnregisterUpdateFunc = <function> defined @ShadowedUnitFrames\modules\units.lua:115 unitType = "focus" BlizzRegisterUnitEvent = <function> defined =[C]:-1 SetRangeAlpha = <function> defined @ShadowedUnitFrames\modules\units.lua:159 FullUpdate = <function> defined @ShadowedUnitFrames\modules\units.lua:18 visibility = <table> { } RegisterUpdateFunc = <function> defined @ShadowedUnitFrames\modules\units.lua:98}(*temporary) = "PLAYER_FOCUS_CHANGED"
================
46x ShadowedUnitFrames\modules\layout.lua:376: attempt to index a nil valueShadowedUnitFrames\modules\layout.lua:376: in function `SetupBars'ShadowedUnitFrames\modules\layout.lua:142: in function `Load'ShadowedUnitFrames\modules\units.lua:284: in function `SetVisibility'ShadowedUnitFrames\modules\units.lua:481: in function <ShadowedUnitFrames\modules\units.lua:352>[C]: in function `SetAttribute'ShadowedUnitFrames\modules\units.lua:825: in function `LoadUnit'ShadowedUnitFrames\modules\units.lua:1188: in function `InitializeFrame'...aceShadowedUnitFrames\ShadowedUnitFrames-v4.3.1-classic.lua:272: in function `LoadUnits'ShadowedUnitFrames\modules\units.lua:1303: in function `CheckPlayerZone'ShadowedUnitFrames\modules\units.lua:1360: in function <ShadowedUnitFrames\modules\units.lua:1351>
Locals:self = <table> { SetupBars = <function> defined @ShadowedUnitFrames\modules\layout.lua:363 CheckMedia = <function> defined @ShadowedUnitFrames\modules\layout.lua:48 SetupFrame = <function> defined @ShadowedUnitFrames\modules\layout.lua:319 LoadSML = <function> defined @ShadowedUnitFrames\modules\layout.lua:166 ReverseDirection = <function> defined @ShadowedUnitFrames\modules\layout.lua:222 ToggleVisibility = <function> defined @ShadowedUnitFrames\modules\layout.lua:68 GetRelative = <function> defined @ShadowedUnitFrames\modules\layout.lua:210 PositionWidgets = <function> defined @ShadowedUnitFrames\modules\layout.lua:496 mediaPath = <table> { } SetupText = <function> defined @ShadowedUnitFrames\modules\layout.lua:450 InitFontString = <function> defined @ShadowedUnitFrames\modules\layout.lua:418 MediaRegistered = <function> defined @ShadowedUnitFrames\modules\layout.lua:58 GetRelativeAnchor = <function> defined @ShadowedUnitFrames\modules\layout.lua:227 SetupFontString = <function> defined @ShadowedUnitFrames\modules\layout.lua:402 GetAuraGrowth = <function> defined @ShadowedUnitFrames\modules\layout.lua:218 Reload = <function> defined @ShadowedUnitFrames\modules\layout.lua:99 SetBarVisibility = <function> defined @ShadowedUnitFrames\modules\layout.lua:76 GetJustify = <function> defined @ShadowedUnitFrames\modules\layout.lua:193 GetPoint = <function> defined @ShadowedUnitFrames\modules\layout.lua:206 MediaForced = <function> defined @ShadowedUnitFrames\modules\layout.lua:10 GetColumnGrowth = <function> defined @ShadowedUnitFrames\modules\layout.lua:214 GetSplitRelativeAnchor = <function> defined @ShadowedUnitFrames\modules\layout.lua:249 Load = <function> defined @ShadowedUnitFrames\modules\layout.lua:124 AnchorFrame = <function> defined @ShadowedUnitFrames\modules\layout.lua:265}frame = SUFUnitplayer { 0 = <userdata> OnEnter = <function> defined @ShadowedUnitFrames\modules\units.lua:536 portrait = <unnamed> { } UnregisterAll = <function> defined @ShadowedUnitFrames\modules\units.lua:125 registeredEvents = <table> { } UnitClassToken = <function> defined @ShadowedUnitFrames\modules\units.lua:551 powerBar = <unnamed> { } RegisterNormalEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:47 SetVisibility = <function> defined @ShadowedUnitFrames\modules\units.lua:226 healthBar = <unnamed> { } RegisterUpdateFunc = <function> defined @ShadowedUnitFrames\modules\units.lua:98 SetBlockColor = <function> defined @ShadowedUnitFrames\modules\units.lua:171 unitType = "player" SetRangeAlpha = <function> defined @ShadowedUnitFrames\modules\units.lua:159 visibility = <table> { } indicators = <unnamed> { } unitInitialized = true unitRealType = "player" unit = "player" ReregisterUnitEvents = <function> defined @ShadowedUnitFrames\modules\units.lua:26 RegisterUnitEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:92 comboPoints = <unnamed> { } SetBarColor = <function> defined @ShadowedUnitFrames\modules\units.lua:167 unitEventOverrides = <table> { } UnregisterSingleEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:75 combatText = <unnamed> { } auraIndicators = <unnamed> { } highFrame = <unnamed> { } unitOwner = "player" DisableRangeAlpha = <function> defined @ShadowedUnitFrames\modules\units.lua:151 OnLeave = <function> defined @ShadowedUnitFrames\modules\units.lua:544 fullUpdates = <table> { } UnregisterUpdateF
Bump. Please just regress/revert the OG Classic Era release file to 4.2.3
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