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On load in beta, the following errors surface:--------
Message: Interface/AddOns/ShadowedUnitFrames/modules/tags.lua:383: attempt to call global 'GetSpellInfo' (a nil value)Time: Mon Jun 10 10:21:15 2024Count: 1Stack: Interface/AddOns/ShadowedUnitFrames/modules/tags.lua:383: attempt to call global 'GetSpellInfo' (a nil value)
Locals:
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Message: ...ace/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:584: attempt to call global 'IsAddOnLoaded' (a nil value)Time: Mon Jun 10 10:21:15 2024Count: 1Stack: ...ace/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:584: attempt to call global 'IsAddOnLoaded' (a nil value)[string "@Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua"]:584: in function `RegisterModule'[string "@Interface/AddOns/ShadowedUnitFrames/modules/auraindicators.lua"]:2: in main chunk
Locals: self = <table> { fakeUnits = <table> { } modules = <table> { } raidpetUnits = <table> { } DynamicBlocks = <table> { } partyUnits = <table> { } Units = <table> { } unitList = <table> { } hiddenFrame = Frame { } raidUnits = <table> { } playerUnit = "player" maintankUnits = <table> { } mainassistUnits = <table> { } arenaUnits = <table> { } enabledUnits = <table> { } L = <table> { } Tags = <table> { } battlegroundUnits = <table> { } BlockTimers = <table> { } moduleOrder = <table> { } Layout = <table> { } dbRevision = 63 raidPetUnits = <table> { } unitTarget = <table> { } bossUnits = <table> { }}module = <table> {}key = "auraIndicators"name = "Aura indicators"isBar = nilclass = nilspec = nillevel = nil(*temporary) = nil(*temporary) = "ShadowedUF_Indicators"(*temporary) = "attempt to call global 'IsAddOnLoaded' (a nil value)"L = <table> { Turns this widget into a bar that can be resized and ordered just like health and power bars. = "Turns this widget into a bar that can be resized and ordered just like health and power bars." Whether to show any debuffs you can remove, cure or steal. = "Whether to show any debuffs you can remove, cure or steal." Ready Status = "Ready Status" Screen = "Screen" Health bar color used as the transitional color for 50% -> 0% on players, as well as when your pet is very unhappy. = "Health bar color used as the transitional color for 50% -> 0% on players, as well as when your pet is very unhappy." Health bar color used as the transitional color for 100% -> 50% on players, as well as when your pet is happy. = "Health bar color used as the transitional color for 100% -> 50% on players, as well as when your pet is happy." Priest mana bar = "Priest mana bar" Raid = "Raid" Adds totem bars with timers before they expire to the player frame. = "Adds totem bars with timers before they expire to the player frame." Disabled in %s = "Disabled in %s" If the unit has heals incoming, it will show the absolute incoming heal value, otherwise it will show the units name. = "If the unit has heals incoming, it will show the absolute incoming heal value, otherwise it will show the units name." Food = "Food" Disable Auras by Class = "Disable Auras by Class" Class icon for players. = "Class icon for players." Update interval = "Update interval" Link to = "Link to" BG Pet = "BG Pet" Bottom Right = "Bottom Right" Down = "Down" Statue bar = "Statue bar" Health color = "Health color" Add Tags = "Add Tags" Units to change = "Units to change" Health bar = "Health bar" Returns the units sex. = "Returns the units sex." Show incoming absorbs = "Show incoming absorbs" Incoming heal = "Incoming heal" Healing absorb = "Healing absorb" Default font color, any color tags inside individual tag texts will override this. = "Default font color, any color tags inside individual tag texts will override this." Imp & Dreadstalker bar = "Imp & Dreadstalker bar" Size = "Size" Edit tag = "Edit tag" Enable %s = "Enable %s" Battlegrounds = "Battlegrounds" Health percent = "Health percent" Enable enemy buff tracking = "Enable enemy buff tracking" Font = "Font" Yellow (>30% HP) = "Yellow (>30% HP)" Sex = "Sex" Range indicator = "Range indicator" Heal absorbs = "Heal absorbs" Enable indicator = "Enable indicator" Per row = "Per row" Configuration to specific unit frames. = "Configuration to specific unit frames." Adds a bar indicating how much time is left on your ghoul tim---------
Message: ...nterface/AddOns/ShadowedUnitFrames/modules/range.lua:4: attempt to call global 'GetSpellInfo' (a nil value)Time: Mon Jun 10 10:21:15 2024Count: 1Stack: ...nterface/AddOns/ShadowedUnitFrames/modules/range.lua:4: attempt to call global 'GetSpellInfo' (a nil value)
Locals:---------
Message: ...ace/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:684: attempt to index local 'frame' (a nil value)Time: Mon Jun 10 10:21:17 2024Count: 1Stack: ...ace/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:684: attempt to index local 'frame' (a nil value)[string "@Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua"]:684: in function <...ace/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:680>[string "@Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua"]:711: in function `HideBlizzardFrames'[string "@Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua"]:84: in function `OnInitialize'[string "@Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua"]:932: in function <...ace/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:930>
Locals: taint = false(for index) = 2(for limit) = 3(for step) = 1i = 2frame = nil(*temporary) = nil(*temporary) = SecureStateDriverManager {}(*temporary) = "attempt to index local 'frame' (a nil value)"
I linked my github fixes, you can't edit placement or anything for it right now (just copy over saved variables from retail). It is not 100% at all and hopefully the author is working on an official fix.
(Options folder has to go into the ShadowedUF_Options folder, everything else goes into the regular SUF folder
Github for TWW Beta
Thanks, i'll try out your changes!
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