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EDIT:Some of this might have shown up because I was for some reason infight with tank training dummy but some might not :S
------------------------------------------------------------------------------------------------------------------------------------------------------------------1x ...aceShadowedUnitFrames\modules\indicators.lua:206: Usage: UnitAffectingCombat("unit")[C]: in function `UnitAffectingCombat'...aceShadowedUnitFrames\modules\indicators.lua:206: in function `?'ShadowedUnitFrames\modules\units.lua:225: in function <ShadowedUnitFrames\modules\units.lua:222>
Locals:
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46x [string "return function(unit, unitOwner, fontString..."]:2: Usage: UnitIsAFK("unit")[C]: in function `UnitIsAFK'[string "return function(unit, unitOwner, fontString..."]:2: in function <[string "return function(unit, unitOwner, fontString..."]:1>ShadowedUnitFrames\modules\tags.lua:166: in function `func'ShadowedUnitFrames\modules\tags.lua:211: in function `UpdateTags'ShadowedUnitFrames\modules\tags.lua:235: in function <ShadowedUnitFrames\modules\tags.lua:234>
2x FrameXML\UnitFrame.lua:410: Usage: GameTooltip:SetUnit("unit"[, hideStatus])[C]: in function `SetUnit'FrameXML\UnitFrame.lua:410: in function `UnitFrame_UpdateTooltip'FrameXML\UnitFrame.lua:396: in function `UnitFrame_OnEnter'ShadowedUnitFrames\modules\units.lua:699: in function `OnEnter'ShadowedUnitFrames\modules\units.lua:687: in function <ShadowedUnitFrames\modules\units.lua:685>
------------------------------------------------------------------------------------------------------------------------------------------------------------------1x [ADDON_ACTION_BLOCKED] AddOn 'ShadowedUnitFrames' hat versucht die geschützte Funktion 'SUFHeaderboss:Show()' aufzurufen.!BugGrabber\BugGrabber.lua:589: in function <!BugGrabber\BugGrabber.lua:589>[C]: in function `Show'ShadowedUnitFrames\modules\units.lua:1194: in function `LoadZoneHeader'ShadowedUnitFrames\modules\units.lua:1370: in function `InitializeFrame'ShadowedUnitFrames\modules\movers.lua:254: in function `Enable'ShadowedUnitFrames\modules\movers.lua:474: in function `Update'ShadowedUF_Options\config.lua:700: in function <ShadowedUF_Options\config.lua:698>(tail call): ?[C]: ?[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>(tail call): ?...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-60.lua:799: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614>(tail call): ?[C]: ?[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>(tail call): ?...ns\AuctionMaster\libs\Ace3\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function `Fire'...bs\Ace3\AceGUI-3.0-34\widgets\AceGUIWidget-CheckBox.lua:68: in function <...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57>
Locals:------------------------------------------------------------------------------------------------------------------------------------------------------------------
1x CreateFrame: Can't create protected 'Frame' now[C]: ?[C]: in function `CreateFrame'ShadowedUnitFrames\modules\units.lua:1205: in function `LoadZoneHeader'ShadowedUnitFrames\modules\units.lua:1370: in function `InitializeFrame'ShadowedUnitFrames\modules\movers.lua:254: in function `Enable'ShadowedUnitFrames\modules\movers.lua:474: in function `Update'ShadowedUF_Options\config.lua:700: in function <ShadowedUF_Options\config.lua:698>(tail call): ?[C]: ?[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>(tail call): ?...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-60.lua:799: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614>(tail call): ?[C]: ?[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>(tail call): ?...ns\AuctionMaster\libs\Ace3\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function `Fire'...bs\Ace3\AceGUI-3.0-34\widgets\AceGUIWidget-CheckBox.lua:68: in function <...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57>
1x [ADDON_ACTION_BLOCKED] AddOn 'ShadowedUnitFrames' hat versucht die geschützte Funktion 'SUFHeaderboss:Show()' aufzurufen.!BugGrabber\BugGrabber.lua:589: in function <!BugGrabber\BugGrabber.lua:589>[C]: in function `Show'ShadowedUnitFrames\modules\units.lua:1194: in function `LoadZoneHeader'ShadowedUnitFrames\modules\units.lua:1370: in function `InitializeFrame'ShadowedUnitFrames\modules\movers.lua:254: in function `Enable'ShadowedUnitFrames\modules\movers.lua:474: in function `Update'ShadowedUF_Options\config.lua:700: in function <ShadowedUF_Options\config.lua:698>(tail call): ?[C]: ?[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>(tail call): ?...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-60.lua:799: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614>(tail call): ?[C]: ?[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>(tail call): ?...ns\AuctionMaster\libs\Ace3\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function `Fire'...bs\Ace3\AceGUI-3.0-34\widgets\AceGUIWidget-CheckBox.lua:68: in function <...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57>
This was because you were configuring in combat, although it's supposed to have better handling for that kind of thing.
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