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What steps will reproduce the problem? 1. A player in the party frames loses health 2. A shield casted on a player won't have the right color in the health frame (it is the right color when the shield is out of the health frame when some is 100% health)
What is the expected output? What do you see instead? I want to see a shield with the color I have set for the shield in the color tab when a party member isn't full health. Instead I see a dark-greenish color.
What version of the product are you using? v.4.0.11
Please provide any additional information below. The player and target frames do exactly what I want and how it should be, so I don't understand why it isn't working in party frames. Somehow this morning the shield in the party frames finally looked how it should, but later (probably after a restart) it was back being bugged.
Screenshots:
Player frame is how the party frame should look, but the shield in the party frame is different:
No problems when players are full health:
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