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  • %d auras in group
  • %s aura groups disabled
  • Add aura
  • Add indicator
  • Add link
  • Add new aura
  • Add new indicator
  • All aura groups enabled for unit.
  • Allows you to enter a new aura group.
  • Anchor point
  • Any auras shown in this indicator will have their total stack displayed.
  • Are you sure you want to delete this aura?
  • Are you sure you want to delete this indicator?
  • Aura group
  • Aura groups
  • Aura indicators
  • Aura name or ID
  • Auras
  • Bottom Left
  • Bottom Right
  • Center
  • Delete
  • Delete link
  • Disabled for %s.
  • Enable by class
  • Enable by unit
  • Enable for friendlies
  • Enable for hostiles
  • Enable indicators
  • Enabled aura groups
  • Enabled for %s.
  • For configuring the aura indicators module.
  • Global
  • Global configurating will let you mass enable or disable aura groups for multiple units at once.
  • Help
  • If multiple auras are shown in the same indicator, the higher priority one is shown first.
  • If name is entered, it must be exact as it is case sensitive. Alternatively, you can use spell id instead.
  • Indicator color
  • Indicator name
  • Indicator status for %s
  • Indicator this aura should be displayed in.
  • Indicators
  • Inside Bottom Left
  • Inside Bottom Right
  • Inside Center Left
  • Inside Center Right
  • Inside Top Left
  • Inside Top Right
  • Instead of showing a solid color inside the indicator, the icon of the aura will be shown.
  • Link
  • Link from
  • Link to
  • Linked spells
  • Miscellaneous
  • New aura group
  • None (Disabled)
  • Only active this aura inside an indicator if the group member does not have the aura.
  • Only auras you specifically cast will be shown.
  • Only show if missing
  • Only show self cast auras
  • Priority
  • Show aura duration
  • Show aura icon
  • Show auras stack
  • Show inside
  • Shows a cooldown wheel on the indicator with how much time is left on the aura.
  • Size
  • Solid color to use in the indicator, only used if you do not have use aura icon enabled.
  • Spell you want to link to a primary aura, the casing must be exact.
  • This color will be used if the indicator shown is your own, only applies if icons are not used. Handy if you want to know if a target has a Rejuvenation on them, but you also want to know if you were the one who casted the Rejuvenation.
  • Top Left
  • Top Right
  • Unchecking this will completely disable the aura indicators mod for %s.
  • Unchecking this will disable the indicator for all friendly units.
  • Unchecking this will disable the indicator for all hostile units.
  • Units that should have the aura groups settings changed below.
  • Units to change
  • What group this aura belongs to, this is where you will find it when configuring.
  • X Offset
  • Y Offset
  • You can disable aura groups for units here. For example, you could set an aura group that shows DPS debuffs to only show on the target.
  • You can link auras together using this, for example you can link Mark of the Wild to Gift of the Wild so if the player has Mark of the Wild but not Gift of the Wild, it will still show Mark of the Wild as if they had Gift of the Wild.
  • You can override what aura is enabled on a per-class basis, note that if the aura is disabled through the main listing, then your class settings here will not matter.
  • Your aura color

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