r481-nolib

Details

  • Filename
    Skada-r481-nolib.zip
  • Uploaded by
  • Uploaded
    Jan 10, 2014
  • Size
    353.74 KB
  • Downloads
    162
  • MD5
    b832f512b0b94aa7872de8b29433b4ad

Supported WoW Retail Versions

  • 5.4.2

Changelog

------------------------------------------------------------------------
r481 | funkydude | 2014-01-09 23:05:12 +0000 (Thu, 09 Jan 2014) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/Skada.lua
   M /trunk/embeds.xml

Shouldn't need LibBossIds any more. 5 man aren't really important enough to drag it along. Could add a UnitName("boss1") check if it really becomes an issue.
------------------------------------------------------------------------
r480 | funkydude | 2014-01-08 17:47:29 +0000 (Wed, 08 Jan 2014) | 1 line
Changed paths:
   M /trunk/Skada.lua

No, this isn't a nested comment, ugh.
------------------------------------------------------------------------
r479 | funkydude | 2014-01-08 16:47:53 +0000 (Wed, 08 Jan 2014) | 1 line
Changed paths:
   M /trunk/Skada.lua

Commit what I've done so far of the upgrade popup, commented out.
------------------------------------------------------------------------
r478 | oscarucb | 2014-01-08 15:10:38 +0000 (Wed, 08 Jan 2014) | 2 lines
Changed paths:
   M /trunk/Skada.lua

use spell links in reports when applicable

------------------------------------------------------------------------
r477 | funkydude | 2013-12-13 17:09:52 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua
   M /trunk/modules/Damage.lua

Don't schedule wipe checks when starting combat via the encounter events.
------------------------------------------------------------------------
r476 | stanzilla | 2013-12-13 05:20:13 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   D /trunk/fonts/Bazooka.ttf
   D /trunk/fonts/BigNoodleTitling-Oblique.ttf
   D /trunk/fonts/BigNoodleTitling.ttf
   D /trunk/fonts/BlackChancery.ttf
   D /trunk/fonts/Emblem.ttf
   D /trunk/fonts/Enigma__2.ttf
   D /trunk/fonts/Movie_Poster-Bold.ttf
   D /trunk/fonts/Porky.ttf
   D /trunk/fonts/Tangerin.ttf
   D /trunk/fonts/Tw_Cen_MT_Bold.ttf
   D /trunk/fonts/Ultima_Campagnoli.ttf
   D /trunk/fonts/Yellowjacket.ttf
   D /trunk/fonts/rm_midse.ttf

delete the fonts that are not loaded
------------------------------------------------------------------------
r475 | funkydude | 2013-12-13 03:49:08 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua
   D /trunk/modules/SkadaDamage
   M /trunk/modules.xml

Fix opening the config using the slash command by calling open twice to bypass the Blizz bug, fix loading the damage module, delete the SkadaDamage directory.
------------------------------------------------------------------------
r474 | funkydude | 2013-12-13 03:44:59 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   A /trunk/modules/Damage.lua (from /trunk/modules/SkadaDamage/Damage.lua:473
   D /trunk/modules/SkadaDamage/Damage.lua

Move the damage module up a level into the modules directory.
------------------------------------------------------------------------
r473 | funkydude | 2013-12-13 03:25:33 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/Options.lua
   M /trunk/Skada.lua
   M /trunk/locale/enUS.lua
   M /trunk/modules/SkadaDamage/Damage.lua
   M /trunk/modules.xml

Instead of polluting the addons folder with an addon for every module, we can load that code on demand via an ingame menu and merge the modules back into the main folder. Starting off with just the damage module/addon for testing. You can enable/disable it via the Skada config which will invoke a UI reload.
------------------------------------------------------------------------
r472 | funkydude | 2013-12-12 20:41:16 +0000 (Thu, 12 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua

ENCOUNTER_START/END support for better boss detection.
------------------------------------------------------------------------
r471 | funkydude | 2013-12-10 22:49:13 +0000 (Tue, 10 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua

Remove an extra check when adding pets that would add NPC summoned pets like Jaina's water elementals. I'm not sure why this was here in the first place (no comments) but I'm sure someone will complain if it breaks something else.
------------------------------------------------------------------------
r470 | funkydude | 2013-12-09 03:19:49 +0000 (Mon, 09 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.toc
   M /trunk/embeds.xml
   M /trunk/lib/LibDataBroker-1.1/LibDataBroker-1.1.lua

Fix no-lib strip and update ancient databroker hard embed.
------------------------------------------------------------------------