r486
Details
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FilenameSkada-r486.zip
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Uploaded by
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UploadedJan 27, 2014
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Size480.08 KB
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Downloads7,116
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MD57e052bfed5f69cfe3e232313948c3dde
Supported WoW Retail Versions
- 5.4.2
Changelog
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r486 | oscarucb | 2014-01-28 05:41:21 +0000 (Tue, 28 Jan 2014) | 2 lines
Changed paths:
M /trunk/BarDisplay.lua
add a shift-click handler to BarDisplay spell icons, for linking spells into chat
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r485 | oscarucb | 2014-01-28 05:37:40 +0000 (Tue, 28 Jan 2014) | 2 lines
Changed paths:
M /trunk/modules/SkadaDeaths/Deaths.lua
better spellid for death bar
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r484 | zarnivoop | 2014-01-20 19:17:50 +0000 (Mon, 20 Jan 2014) | 1 line
Changed paths:
M /trunk/modules/SkadaDamageTaken/DamageTaken.lua
fix for new data messing up old Total segments
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r483 | zarnivoop | 2014-01-19 21:32:42 +0000 (Sun, 19 Jan 2014) | 1 line
Changed paths:
M /trunk/Skada.lua
fix "hide in combat" to not open previously hidden windows after combat end - quick fix, may have unintended consequences, for your enjoyment
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r482 | zarnivoop | 2014-01-15 22:48:43 +0000 (Wed, 15 Jan 2014) | 1 line
Changed paths:
M /trunk/modules/SkadaDamageTaken/DamageTaken.lua
added more details to damage taken tooltip
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r481 | funkydude | 2014-01-09 23:05:12 +0000 (Thu, 09 Jan 2014) | 1 line
Changed paths:
M /trunk/.pkgmeta
M /trunk/Skada.lua
M /trunk/embeds.xml
Shouldn't need LibBossIds any more. 5 man aren't really important enough to drag it along. Could add a UnitName("boss1") check if it really becomes an issue.
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r480 | funkydude | 2014-01-08 17:47:29 +0000 (Wed, 08 Jan 2014) | 1 line
Changed paths:
M /trunk/Skada.lua
No, this isn't a nested comment, ugh.
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r479 | funkydude | 2014-01-08 16:47:53 +0000 (Wed, 08 Jan 2014) | 1 line
Changed paths:
M /trunk/Skada.lua
Commit what I've done so far of the upgrade popup, commented out.
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r478 | oscarucb | 2014-01-08 15:10:38 +0000 (Wed, 08 Jan 2014) | 2 lines
Changed paths:
M /trunk/Skada.lua
use spell links in reports when applicable
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r477 | funkydude | 2013-12-13 17:09:52 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
M /trunk/Skada.lua
M /trunk/modules/Damage.lua
Don't schedule wipe checks when starting combat via the encounter events.
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