r487-nolib

Details

  • Filename
    Skada-r487-nolib.zip
  • Uploaded by
  • Uploaded
    Feb 7, 2014
  • Size
    354.57 KB
  • Downloads
    155
  • MD5
    4d3e4c75f115b8490dd7d6b78b01cfb1

Supported WoW Retail Versions

  • 5.4.2

Changelog

------------------------------------------------------------------------
r487 | oscarucb | 2014-02-07 13:52:21 +0000 (Fri, 07 Feb 2014) | 6 lines
Changed paths:
   M /trunk/Skada.lua
   M /trunk/modules/SkadaDeaths/Deaths.lua

Fix SkadaDeaths to correctly handle Holy Priest Spirit of Redemption
Previously it was almost never displaying what actually killed a holy priest. The death log now show the correct (first) death, and omits the irrelevant damage-immune events on the Spirit of Redemption.
Fix a bug where multiple close events with the same timestamp were displayed by the death log in an unstable and randomly-sorted order.
Fix another bug where battle-rezzes would often overwrite a random event in the death log.
Fix the chat report output of SkadaDeaths, broken by r478.

------------------------------------------------------------------------
r486 | oscarucb | 2014-01-28 05:41:21 +0000 (Tue, 28 Jan 2014) | 2 lines
Changed paths:
   M /trunk/BarDisplay.lua

add a shift-click handler to BarDisplay spell icons, for linking spells into chat

------------------------------------------------------------------------
r485 | oscarucb | 2014-01-28 05:37:40 +0000 (Tue, 28 Jan 2014) | 2 lines
Changed paths:
   M /trunk/modules/SkadaDeaths/Deaths.lua

better spellid for death bar

------------------------------------------------------------------------
r484 | zarnivoop | 2014-01-20 19:17:50 +0000 (Mon, 20 Jan 2014) | 1 line
Changed paths:
   M /trunk/modules/SkadaDamageTaken/DamageTaken.lua

fix for new data messing up old Total segments
------------------------------------------------------------------------
r483 | zarnivoop | 2014-01-19 21:32:42 +0000 (Sun, 19 Jan 2014) | 1 line
Changed paths:
   M /trunk/Skada.lua

fix "hide in combat" to not open previously hidden windows after combat end - quick fix, may have unintended consequences, for your enjoyment
------------------------------------------------------------------------
r482 | zarnivoop | 2014-01-15 22:48:43 +0000 (Wed, 15 Jan 2014) | 1 line
Changed paths:
   M /trunk/modules/SkadaDamageTaken/DamageTaken.lua

added more details to damage taken tooltip
------------------------------------------------------------------------
r481 | funkydude | 2014-01-09 23:05:12 +0000 (Thu, 09 Jan 2014) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/Skada.lua
   M /trunk/embeds.xml

Shouldn't need LibBossIds any more. 5 man aren't really important enough to drag it along. Could add a UnitName("boss1") check if it really becomes an issue.
------------------------------------------------------------------------
r480 | funkydude | 2014-01-08 17:47:29 +0000 (Wed, 08 Jan 2014) | 1 line
Changed paths:
   M /trunk/Skada.lua

No, this isn't a nested comment, ugh.
------------------------------------------------------------------------
r479 | funkydude | 2014-01-08 16:47:53 +0000 (Wed, 08 Jan 2014) | 1 line
Changed paths:
   M /trunk/Skada.lua

Commit what I've done so far of the upgrade popup, commented out.
------------------------------------------------------------------------
r478 | oscarucb | 2014-01-08 15:10:38 +0000 (Wed, 08 Jan 2014) | 2 lines
Changed paths:
   M /trunk/Skada.lua

use spell links in reports when applicable

------------------------------------------------------------------------
r477 | funkydude | 2013-12-13 17:09:52 +0000 (Fri, 13 Dec 2013) | 1 line
Changed paths:
   M /trunk/Skada.lua
   M /trunk/modules/Damage.lua

Don't schedule wipe checks when starting combat via the encounter events.
------------------------------------------------------------------------