r490

Details

  • Filename
    Skada-r490.zip
  • Uploaded by
  • Uploaded
    Feb 15, 2014
  • Size
    481.54 KB
  • Downloads
    1,949
  • MD5
    5c0dde9206f9ca632b8a215f72aed433

Supported WoW Retail Versions

  • 5.4.2

Changelog

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r490 | oscarucb | 2014-02-15 21:36:54 +0000 (Sat, 15 Feb 2014) | 3 lines
Changed paths:
   M /trunk/BarDisplay.lua
   M /trunk/Options.lua
   M /trunk/Skada.lua
   M /trunk/locale/enUS.lua

Add a config option to show the set name in the title bar
So eg. instead of saying "Damage" it will say "Damage: Current Fight" or "Damage: Total" etc.

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r489 | oscarucb | 2014-02-12 15:47:28 +0000 (Wed, 12 Feb 2014) | 3 lines
Changed paths:
   M /trunk/Skada.lua

Fix spurious data reset for relogging while in a group
IsInGroup() always returns false during PLAYER_ENTERING_WORLD on login (but not reload), so make sure we don't trigger the "joined a group" reset behavior as we're logging in to an existing group.

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r488 | oscarucb | 2014-02-12 15:09:33 +0000 (Wed, 12 Feb 2014) | 3 lines
Changed paths:
   M /trunk/modules/SkadaDeaths/Deaths.lua

Tweak the timestamp biasing to handle some corner cases
Notably fixes "simultaneous" events at the log wraparound and simultaneous killing blow and death events

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r487 | oscarucb | 2014-02-07 13:52:21 +0000 (Fri, 07 Feb 2014) | 6 lines
Changed paths:
   M /trunk/Skada.lua
   M /trunk/modules/SkadaDeaths/Deaths.lua

Fix SkadaDeaths to correctly handle Holy Priest Spirit of Redemption
Previously it was almost never displaying what actually killed a holy priest. The death log now show the correct (first) death, and omits the irrelevant damage-immune events on the Spirit of Redemption.
Fix a bug where multiple close events with the same timestamp were displayed by the death log in an unstable and randomly-sorted order.
Fix another bug where battle-rezzes would often overwrite a random event in the death log.
Fix the chat report output of SkadaDeaths, broken by r478.

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r486 | oscarucb | 2014-01-28 05:41:21 +0000 (Tue, 28 Jan 2014) | 2 lines
Changed paths:
   M /trunk/BarDisplay.lua

add a shift-click handler to BarDisplay spell icons, for linking spells into chat

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r485 | oscarucb | 2014-01-28 05:37:40 +0000 (Tue, 28 Jan 2014) | 2 lines
Changed paths:
   M /trunk/modules/SkadaDeaths/Deaths.lua

better spellid for death bar

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r484 | zarnivoop | 2014-01-20 19:17:50 +0000 (Mon, 20 Jan 2014) | 1 line
Changed paths:
   M /trunk/modules/SkadaDamageTaken/DamageTaken.lua

fix for new data messing up old Total segments
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r483 | zarnivoop | 2014-01-19 21:32:42 +0000 (Sun, 19 Jan 2014) | 1 line
Changed paths:
   M /trunk/Skada.lua

fix "hide in combat" to not open previously hidden windows after combat end - quick fix, may have unintended consequences, for your enjoyment
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r482 | zarnivoop | 2014-01-15 22:48:43 +0000 (Wed, 15 Jan 2014) | 1 line
Changed paths:
   M /trunk/modules/SkadaDamageTaken/DamageTaken.lua

added more details to damage taken tooltip
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r481 | funkydude | 2014-01-09 23:05:12 +0000 (Thu, 09 Jan 2014) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/Skada.lua
   M /trunk/embeds.xml

Shouldn't need LibBossIds any more. 5 man aren't really important enough to drag it along. Could add a UnitName("boss1") check if it really becomes an issue.
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Additional Files

Type Name Size Uploaded Game Version Downloads
355.19 KB Feb 15, 2014 5.4.2 103