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Currently the death log shows 15 events before death: its pretty useless to see the last 0.43s (due to eternal flame, seal healing and other useless crap) when dying over 10s. "Slow deaths" should be more obvious and easy to analyze: the death log should be extended to 60-80 events before death with smart filtering of useless events (e.g. 100% health reached, thus does not contribute to death).
See attached patch for a quick and dirty hack.
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