r36

Details

  • Filename
    SkeletonKey-r36.zip
  • Uploaded by
  • Uploaded
    Aug 16, 2016
  • Size
    40.25 KB
  • Downloads
    44
  • MD5
    681721ee1b4436809aa20891c9231e34

Supported WoW Retail Versions

  • 7.0.3

Changelog

2016-08-16  Nenue  <Nenue>

[1e1fc3204bfc] [tip]
* .hgtags:

Added tag v7.0.3-7-release for changeset b627b7a7a65c

[b627b7a7a65c] [v7.0.3-7-release]
* .pkgmeta:

packager settings

[daff39af0c6d]
* LibKraken/LibKraken.toc SkeletonKey/ActionTemplates.lua SkeletonKey/BindingsFrame.lua SkeletonKey/Events.lua SkeletonKey/KeyButton.lua SkeletonKey/SkeletonKey.xml

changeset logjam

[d5e6b2265d6f]
* SkeletonStats/DamageMeter.lua SkeletonStats/DamageMeter.xml SkeletonStats/SkeletonStats.iml SkeletonStats/SkeletonStats.toc SkeletonStats/Views/DamageDone.lua SkeletonUnit/SkeletonUnit.iml SkeletonUnit/SkeletonUnit.toc SkeletonUnit/UnitFrame.lua SkeletonUnit/UnitFrame.xml libKT/libKT-1.0.lua libKT/libKT-1.0.xml libKT/libKT.iml libKT/libKT.toc

casdfasd

2016-08-05  Nenue  <Nenue>

[34a2e8d93448]
* .pkgmeta, LibKraken/LibKraken-1.0.xml SkeletonKey/DynamicTypes.lua

Backed out changeset: 67db6b712bf3

[ea92db3bd1a5]
* .hgtags:

Added tag v7.0.3-6-release for changeset b0e4d04d428a

[b0e4d04d428a] [v7.0.3-6-release]
* SkeletonKey/ActionTemplates.lua SkeletonKey/BindingsFrame.lua SkeletonKey/KeyButton.lua

- use a fixed loop to parse GetProfessions() result so unlearned secondaries don't break the cache
- removed a bad varaible reference that was causing confirmation popup to barf

[bb160c04de88]
* SkeletonKey/HotKey.lua SkeletonKey/KeyButton.lua

- update matching patterns used for picking up profession keybinds

2016-08-02  Nenue  <Nenue>

[4d1c0a813411]
* .hgtags:

Added tag v7.0.3-5-release for changeset 73df13211b22

[73df13211b22] [v7.0.3-5-release]
* SkeletonKey/ActionTemplates.lua SkeletonKey/ActionTypes.lua SkeletonKey/BindingsFrame.lua SkeletonKey/BindingsUI.lua SkeletonKey/Events.lua SkeletonKey/HotKey.lua SkeletonKey/KeyButton.lua SkeletonKey/KeySlot.lua SkeletonKey/SkeletonKey.lua SkeletonKey/SkeletonKey.toc SkeletonKey/SkeletonKey.xml

- actionbar hotkey text properly updates after hotkeys get switched
- remove a unused function call

2016-07-31  Nenue  <Nenue>

[c081f117c19d]
* SkeletonKey/ActionTypes.lua

- postpone secure frame attributes triggered during combat

2016-07-30  Nenue  <Nenue>

[74a70720f622]
* .hgtags:

Added tag v7.0.3-2-release for changeset 4804892802fe

[4804892802fe] [v7.0.3-2-release]
* SkeletonKey/ActionTypes.lua

- fix mount bindings

[0fb2dea6e716]
* .hgtags:

Added tag v7.0.3-1-release for changeset f6dd297cb812

[f6dd297cb812] [v7.0.3-1-release]
* SkeletonKey/ActionTypes.lua SkeletonKey/KeySlot.lua

- fix pet stance/actioni bindings
- fix pet action availability check

[564015ef0317]
* SkeletonKey/ActionTypes.lua SkeletonKey/KeySlot.lua

- use pet spellbook subtext to categorize dynamic buttons

[5250877895ae]
* .hgtags:

Added tag v7.0.3-release for changeset 67db6b712bf3

[67db6b712bf3] [v7.0.3-release]
* .pkgmeta, LibKraken/LibKraken-1.0.xml SkeletonKey/ActionTypes.lua SkeletonKey/BindingsUI.lua SkeletonKey/DynamicTypes.lua SkeletonKey/KeySlot.lua SkeletonKey/SkeletonKey.lua SkeletonKey/SkeletonKey.toc SkeletonKey/SkeletonKey.xml

- option checkbutton literals are stored by enclosure
- detect and save any old keybindings when a slot is assigned (anything that begins with 'CLICK KeyBinder*' is ours)
- mouseover mode key input will stay active after leaving a button
- button border flashes when a non-modifier key is pressed

[91398d284a99]
* SkeletonKey/BindingsUI.lua SkeletonKey/KeySlot.lua SkeletonKey/SkeletonKey.xml

- stickyMode and hoverInput togglers with tooltips
- remove keybinds via an interface button
- turn off key input when receiving GAMEMENU key
- ignore modifier keys
- mask out key selections that are bound to core interface functions (todo: selectively free up combinations involving 1-6, F1-F12, etc.)

[500f9b2bd9ac]
* SkeletonKey/ActionTypes.lua SkeletonKey/BindingsUI.lua SkeletonKey/DynamicTypes.lua SkeletonKey/Events.lua SkeletonKey/KeySlot.lua SkeletonKey/SkeletonKey.lua SkeletonKey/SkeletonKey.toc SkeletonKey/SkeletonKey.xml

- for RegisterAction, use a function table instead of that if/then rats nest
 - consequently pet bar actions work now
- unlocalize bindings data
- activate keyslot input manually instead of on mouse over
- activate checkbox to keep input mode active
- dynamic buttons update in real time for petaction/talent/profession spells

2016-07-29  Nenue  <Nenue>

[cdd387d39137]
* SkeletonKey/ActionTypes.lua SkeletonKey/BindingsUI.lua SkeletonKey/Cache.lua SkeletonKey/DynamicTypes.lua SkeletonKey/KeyBinds.xml SkeletonKey/KeySlot.lua SkeletonKey/SkeletonKey.lua SkeletonKey/SkeletonKey.toc SkeletonKey/SkeletonKey.xml

filename refactor

[32d64e42ec9b]
* SkeletonKey/BindingsUI.lua SkeletonKey/Cache.lua SkeletonKey/Events.lua SkeletonKey/KeyBinds.xml SkeletonKey/KeySlot.lua SkeletonKey/SkeletonKey.lua

- resolve pet bar actions for binding slots
- detect type of petaction (can be spell, stance, or 'PETACTION')
- keep track of displayed pet ability slots and update them alongside pet cache refreshes

2016-07-28  Nenue  <Nenue>

[82170735e67c]
* LibKraken/LibKraken-1.0.lua SkeletonKey/BindingsUI.lua SkeletonKey/Cache.lua SkeletonKey/HotKey.lua SkeletonKey/KeyBinds.lua SkeletonKey/KeySlot.lua SkeletonKey/SkeletonKey.lua SkeletonKey/SkeletonKey.toc SkeletonKey/UI.lua

- move co-routine handler to general lib
- slightly better handling of pet actions

[eeec4a600064]
* SkeletonKey/Cache.lua SkeletonKey/HotKey.lua SkeletonKey/KeyBinds.lua SkeletonKey/UI.lua

- kb.bindings carries the exact values needed for matching GetActionInfo() outputs

[8f8917d111c9]
* SkeletonKey/Events.lua SkeletonKey/UI.lua

- spec tab texture

[f9c18c0a6377]
* SkeletonKey/UI.lua

- refresh button text

[e7977b336bf7]
* SkeletonKey/KeyBinds.lua SkeletonKey/UI.lua

the refactor mess never ends

[5555dc7090b8]
* SkeletonKey/KeyBinds.lua

even more refactor leftovers

[539fd88338f2]
* SkeletonKey/KeyBinds.lua

more refactor leftovers

[a2fc77fa4c73]
* LibKraken/LibKraken-1.0.lua SkeletonKey/KeyBinds.lua SkeletonKey/UI.lua

- make sure key bindings honor the `ActionButtonUseKeyDown' CVar