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What steps will reproduce the problem?1. Load into game with just pet tracker. I can see the pets i have / need for zone2. Load into game with Sorha and Pet tracker.3. Load into game with just Sorha. I cannot see the pets i have / need for zone
What is the expected output? What do you see instead?It seems that Pet Tracker links itself to the bottom of the default quest tracker. When turning on Sorha, that section does not appear.
What version of the product are you using?r119
Do you have an error log of what happened?No errors thrown
Please provide any additional information below.In Pet Tracker, you click on the pets tab of the journal and at the bottom, there is a tick box for "Zone tracker". Enabling this should show a list of pets in the zone that you have collected or need. See screenshots.
Apart from this problem, I have been using Sorha for a while now, because it is the best addon for quest tacking availabe. Keep up the good work!
Martin
<p>sorha and pet tracker enabled</p>
<p>No Sorha enabled</p>
Apologies if this should be logged with Pet Tracker and not yourself!
This is a tricky one. He anchors that minion to the default quest minions frame.
In time I could get around that properly but for now you could alter a few lines to alter the anchor, though not sure how reliable it would be.
PetTracker\Features\Objectives.lua
New line 38: Parent = SQLQuestMinionBottom; Just before 'self:SetParent(Parent);'
line 44: local availableEntries = floor((Parent.maxHeight - off - 45) / 20) to local availableEntries = 50;
line 51: self:SetPoint('TOPLEFT', Parent, -10, -off) to self:SetPoint('TOPLEFT', Parent, -10, -10)
SorhaQuestLog\modules\Quests.lua
Add line: 3236, Just after fraMinionAnchor.BorderFrame:Show()): fraMinionAnchor.BottomFrame = SorhaQuestLog:doCreateFrame("FRAME","SQLQuestMinionBottom", fraMinionAnchor, db.MinionWidth,40,1,"BACKGROUND",1, "TOPLEFT", fraMinionAnchor, "TOPLEFT", 0, 0, 1)
Add line: 3532, just above '- - Auto collapse' in UpdateMinion()): fraMinionAnchor.BottomFrame:SetPoint("TOPLEFT", fraMinionAnchor.fraQuestsAnchor, 0, intYPosition);
Ok, that worked like a charm. It is now showing pets, and moves with the tracker. It is not skinned, but does what it is needed to do, which is awesome.
Thank you for the code snippet.
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