StarTip
This project is being retired in favor of its successor, StarTip2. This new addon is still in beta, but it already fixes bugs that existed in StarTip the original. http://wow.curseforge.com/addons/startip2/
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StarTip - Tooltips from OuterSpace
Credits:
Huge appreciation goes out to ckknight for a ton of code. If you know CowTip, StarTip is similar. Props to Shefki for LuaTexts.
And many tributes go out to the many library authors whom have written the numerous libraries StarTip's script environment is built upon.
Customization Tips
StarTip provides an environment for your scripts.. This environment provides WoW API functions such as UnitName, UnitLevel, etc... If it's not available, try _G. Also, much of LuaTexts by Shefki is included, but be aware that modifications have been made and elements either removed or added. Also be aware that how you format your return values is incompatible with Pitbull4's implementation. In StarTip you simple return a string that's already formatted.
There are many plugins available. I imagine if you're willing to write an actual Lua script that you won't mind reading code. Go into the Libs folder and click into LibScriptable-1.0. Note all the LibScriptablePlugin* elements. These are what provide StarTip's script environment with functions and other elements.
Check here for a brief tutorial.
StarTip also has LibDogTag support. Just return the dog tag from your script, and click the check mark labeled "Dog Tag" to enable this feature.
Note: If you know of a library that you want to make available in your own scripts. let me know and I'll see about writing a plugin for it.
Bug Reports and Feature Requests
StarTip will take advantage of BugGrabber if it's installed, and will attempt to disable lines that cause errors. Note that the errors are not suppressed.
Report any bugs or feature requests here: StarTip Forum.
Or create a ticket here: StarTip Ticket Tracker
You can also post on the Wowace forum thread.
If you find a bug and you want to revert to a stable version, try the upload on Wowinterface.com
Note: Please write a ticket if you have a back trace: StarTip Ticket Tracker
Note to Translators: You can easily support this project by translating some phrases at either two locations: StarTip and LibScriptable-1.0.
The comments on Curse.com have been disabled. They're too much of a hassle to keep up with and use to communicate with users. There are numerous other options mentioned in this description for filing bug reports, or for simply seeking general help. Try the Wowace.com forums if you're still not sure where to go.
Using the blizz tooltip or another tooltip addon it shows achievement progres like Gritters you have to love or loved already, missing this info in Startip.
I hope you can help me out here, like to see that in my tooltip and i like Startip not realy want to go back to the old one is used before.
thanks in advance
;)
then is get the name of the achievement, as exemple:
To All The Squirrels I've Loved Before
Show the critters of Azeroth how much you /love them.
showing red if i stil need that critter or showing green if i already have it.
Installed this addon: Overachiever - achievement tools and tweaks last night and that addon also doesnt show any progress in startip.
Look at reports below about spam with "...LibScriptableDisplayPluginLuaTexts-1.0.lua:369: attempt to index local 'L' (a nil value)" errors.
I got the same problem.
It works smooth after "dirty hacking" of LibScriptableDisplayLocale-1.0.lua.
if GetLocale() == "enUS" then
Replace "enUS" with your locale and - voila! it works!
Addon does not work if your locale is different from enUS. A lot of errors "blah-blah-blah index local 'L' (a nil value)"
I think you should add support for all locales.
I'm interested in ruRU locale and I can help to translate all stuff if you want.
1x LibScriptableDisplayPluginTalents-1.0-14:123: bad argument #1 to 'unpack' (table expected, got nil)
But everything works great.
Time: 10/24/10 14:51:06
Count: 19
Stack: Interface\AddOns\StarTip_UnitTooltip\UnitTooltip.lua:585: in function <Interface\AddOns\StarTip_UnitTooltip\UnitTooltip.lua:570>
Interface\AddOns\StarTip_UnitTooltip\UnitTooltip.lua:1153: in function `SetUnit'
Interface\AddOns\StarTip\StarTip.lua:673: in function <Interface\AddOns\StarTip\StarTip.lua:647>
[C]: ?
Locals: self =
1 =
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}
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}
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}
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}
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}
}
lineNum = 0
(for generator) = <function> defined =[C]:-1
(for state) =
1 =
}
2 =
}
3 =
}
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}
}
(for control) = 1
i = 1
v =
enabled = true
config =
}
name = "UnitName"
bold = true
left = "local r, g, b
if UnitIsPlayer(unit) then
r, g, b = ClassColor(unit)
else
r, g, b = UnitSelectionColor(unit)
end
return Colorize(Name(unit), r, g, b)
"
}
left = ""
right = ""
c = nil
cc = nil
(*temporary) = nil
(*temporary) = "mouseover"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'evaluator' (a nil value)"
GameTooltip = GameTooltip {
0 = <userdata>
FadeOut = <function> defined @Interface\AddOns\Postal\Libs\AceHook-3.0\AceHook-3.0.lua:100
updateTooltip = 0.082999993860722
comparing = false
shoppingTooltips =
}
Show = <function> defined @Interface\AddOns\Postal\Libs\AceHook-3.0\AceHook-3.0.lua:100
default = 1
AddLine = <function> defined =[C]:-1
AddDoubleLine = <function> defined =[C]:-1
Hide = <function> defined @Interface\AddOns\Postal\Libs\AceHook-3.0\AceHook-3.0.lua:100
}
environment =
UpdateMem = <function> defined @Interface\AddOns\StarTip\Libs\LibScriptableDisplay-1.0\LibScriptableDisplayPluginResourceTools-1.0\LibScriptableDisplayPluginResourceTools-1.0.lua:229
strbyte = <function> defined =[C]:-1
UnitDefense = <function> defined =[C]:-1
GetNumGuildEvents = <function> defined =[C]:-1
DeclineGuild = <function> defined =[C]:-1
UnitGUID = <function> defined =[C]:-1
UnitRace = <function> defined =[C]:-1
UnitClass = <function> defined =[C]:-1
floor = <function> defined =[C]:-1
GetTabardCreationCost = <function> defined =[C]:-1
tonumber = <function> defined =[C]:-1
UnitIsTappedByPlayer = <function> defined =[C]:-1
HostileColor = <function> defined @Interface\AddOns\StarTip\Libs\LibScriptableDisplay-1.0\LibScriptableDisplayPluginColor-1.0\LibScriptableDisplayPluginColor-1.0.lua:252
UnitIsRaidOfficer = <function> defined =[C]:-1
atan = <function> defined compat.lua:18
GetCPUUsage = <function> defined @Interface\AddOns\StarTip\Libs\LibScriptableDisplay-1.0\LibScriptableDisplayPluginResourceTools-1.0\LibScriptableDisplayPluginResourceTools-1.0.lua:185
UnitIsDeadOrGhost = <function> defined =[C]:-1
UnitGroupRolesAssigned = <function> defined =[C]:-1
strupper = <function> defined =[C]:-1
short = <function> defined @Interface\AddOns\StarTip\Libs\LibScriptableDisplay-1.0\LibScriptableDisplayPluginString-1.0\LibScriptableDisplayPluginString-1.0.lua:44
GetMemUsage = <fun
and this every time I update StarTip
I test on an reroll that does not have an addon