StarTip
This project is being retired in favor of its successor, StarTip2. This new addon is still in beta, but it already fixes bugs that existed in StarTip the original. http://wow.curseforge.com/addons/startip2/
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StarTip - Tooltips from OuterSpace
Credits:
Huge appreciation goes out to ckknight for a ton of code. If you know CowTip, StarTip is similar. Props to Shefki for LuaTexts.
And many tributes go out to the many library authors whom have written the numerous libraries StarTip's script environment is built upon.
Customization Tips
StarTip provides an environment for your scripts.. This environment provides WoW API functions such as UnitName, UnitLevel, etc... If it's not available, try _G. Also, much of LuaTexts by Shefki is included, but be aware that modifications have been made and elements either removed or added. Also be aware that how you format your return values is incompatible with Pitbull4's implementation. In StarTip you simple return a string that's already formatted.
There are many plugins available. I imagine if you're willing to write an actual Lua script that you won't mind reading code. Go into the Libs folder and click into LibScriptable-1.0. Note all the LibScriptablePlugin* elements. These are what provide StarTip's script environment with functions and other elements.
Check here for a brief tutorial.
StarTip also has LibDogTag support. Just return the dog tag from your script, and click the check mark labeled "Dog Tag" to enable this feature.
Note: If you know of a library that you want to make available in your own scripts. let me know and I'll see about writing a plugin for it.
Bug Reports and Feature Requests
StarTip will take advantage of BugGrabber if it's installed, and will attempt to disable lines that cause errors. Note that the errors are not suppressed.
Report any bugs or feature requests here: StarTip Forum.
Or create a ticket here: StarTip Ticket Tracker
You can also post on the Wowace forum thread.
If you find a bug and you want to revert to a stable version, try the upload on Wowinterface.com
Note: Please write a ticket if you have a back trace: StarTip Ticket Tracker
Note to Translators: You can easily support this project by translating some phrases at either two locations: StarTip and LibScriptable-1.0.
The comments on Curse.com have been disabled. They're too much of a hassle to keep up with and use to communicate with users. There are numerous other options mentioned in this description for filing bug reports, or for simply seeking general help. Try the Wowace.com forums if you're still not sure where to go.
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local mod = _G.StarTip:GetModule("Position");
mod.db.profile.anchor = 13;
_G.StarTip:ShowTooltip();
-- This would cause the tooltip to be repositioned to the bottom right hand corner when you press ctrl, but be aware that this changes your setting as well, so you would need to use a one show timer to change it back probably, or change it back when the tooltip hides after leaving the mouseover unit. I'm trying to make as many aspects of StarTip scriptable as possible, because that makes my job easier when players can fully customize StarTip. I'm left in a position where I can help users with their own customizations instead of constantly adding features, which leads to bloat in users' opinions.
Message: ...alents-1.0\LibScriptableDisplayPluginTalents-1.0.lua:123: bad argument #1 to 'unpack' (table expected, got nil)
Time: 12/29/10 01:11:32
Count: 32
Stack: [C]: in function `unpack'
...alents-1.0\LibScriptableDisplayPluginTalents-1.0.lua:123: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[7]"]:4: in function <[string "safecall Dispatcher[7]"]:4>
[C]: ?
[string "safecall Dispatcher[7]"]:13: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...ils\Libs\LibGroupTalents-1.0\LibGroupTalents-1.0.lua:980: in function `OnReceiveTalents'
...ils\Libs\LibGroupTalents-1.0\LibGroupTalents-1.0.lua:912: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[5]"]:4: in function <[string "safecall Dispatcher[5]"]:4>
[C]: ?
[string "safecall Dispatcher[5]"]:13: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...Fails\Libs\LibTalentQuery-1.0\LibTalentQuery-1.0.lua:259: in function <...Fails\Libs\LibTalentQuery-1.0\LibTalentQuery-1.0.lua:243>
(tail call): ?
Locals: <none>
When any of my abilities are on cooldown and I hover it with my mouse, the tooltip seems to be rendered a bit out of place, and then moved to the correct position *very* shortly after. It keeps doing that about 4 times a second, as long as the ability is on cooldown. No LUA errors are displayed.
Often, the longer titles will add a bunch of unneeded width to the tooltip.
It would be nice to turn that information off, or have it word wrap, to keep the tooltip width consistent.
Open up the options menu, click on Unit Tooltip so you see the drop-down list, click Unit Name. Scroll down through the text underneath the heading "Left" till you get to the last line where it says "return Colorize((Name(unit, true) or Name(unit))", and change the true to false. That should remove the titles beside the names."
A few things I'd like to do:
-Consolidate Level/Class/Race (as in, "L/C/R: 85/Drae/Pal")
-Show flagRSP/myRP/etc. addon titles -and- in-game titles. At current, only the RP addon titles will display. Even when setting flagRSP, for example, to use the Blizz default tooltip I still have this issue. Also, because of the interaction between the RP mods and Startip, I had to edit the Status module to show AFK & DND.
Could anyone help me out with this? I'm positive neither of these are faults of the mod itself, and more just my own ignorance. :3