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Suggestion:
When the player's character gains one or more skillups, and can now learn one or more new recipes and/or train a new rank of the tradeskill, Syllabus should inform the player of what new recipes or skill ranks they can train.
This could work in much the same way that the game now informs the player of newly trainable class abilities and talent points on level up.
I like the idea. I'll have a look to see how hard it would be to get the same type of display or to replicated it.
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