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What steps will reproduce the problem?1. Turn on Lua errors2. Disable all other addons3. Install TankPoints with libs4. Start game, error pops up
What is the expected output? What do you see instead?
What version of the product are you using?r134
Do you have an error log of what happened?
Message: ...ankPoints\libs\LibStatLogic-1.2\LibStatLogic-1.2.lua:30: attempt to index global 'LibStub' (a nil value)Time: 12/24/10 14:33:49Count: 1Stack: ...ankPoints\libs\LibStatLogic-1.2\LibStatLogic-1.2.lua:30: in main chunk
Locals: MAJOR = "LibStatLogic-1.2"MINOR = "$Revision: 35 $"(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = "attempt to index global 'LibStub' (a nil value)"
Yeah, i have no idea what's up with that. AceConfig has many secret (i.e. undocumented) dependencies. i tried manually adding CommandHandler library addon, but that doesn't shut it up; there must be more secret addons that AceConfig depends on.
Ace3 guys can fix their externals, or document their dependencies of AceConfig; i'm not gonna do their work for them. Try installing some other random add-ons. Eventually one of them will ship with the library that AceConfig needs.
Okay, i went ahead and fixed Ace3's problems.
AceConfig has an undocumented dependancy on AceGUI and CallbackHandler.
AceConfig
AceGUI
CallbackHandler
They've been added as externals, package meta, embeds, and libraries.
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