5.1.0.12-Release

Details

  • Filename
    teksLoot-5.1.0.12-Release.zip
  • Uploaded by
  • Uploaded
    Dec 24, 2012
  • Size
    8.06 KB
  • Downloads
    24,600
  • MD5
    481fc1599310e9c09026a5fafef71157

Supported WoW Retail Versions

  • 7.1.0
  • 5.1.0

Changelog

tag 5.1.0.12-Release
1667ceeeab190ac0c57e4e7b4ede81fb385694f5
tekkub :bear:  <[email protected]>
2012-12-24 02:03:40 -0700

Weekly build

--------------------

tekkub :bear: :
    - Weekly build 5.1.0.12-Release
    - Update changelog for 5.1.0.12-Release
    - Updating TOC to 50100
    - Update changelog for 5.0.1.11-Beta
    - Weekly build 5.0.1.11-Beta
    - Shift-click to bypass confirmation
    - Update changelog for 5.0.1.10-Beta
    - Weekly build 5.0.1.10-Beta
    - Updating TOC to 50001
    - README update
tekkub :bear: :
    - Seems sometimes we get a roll event before the roll starts
tekkub :bear: :
    - Track the rolls so the tooltip works again
    - Update roll numbers using the new roll ssytem
LordJZ:
    - Display the reason of why a roll type is disabled.
    - Set alpha channel to buttons when disabled (tekkub/#18).
yaroot:
    - update zhTW locale
狂飙:
    - update zhCN locale
tekkub:
    - ruRU update
    Closes #6
    - koKR locale
    - Update changelog for 3.3.0.9-Beta
    - Weekly build 3.3.0.9-Beta
    - Updating TOC to 30300
    - In soviet russia addon localizes you!
    - deDE locale update for 3.3
    Closes #2
    - Meh, textmate defaults to UTF8, we might as well actually use it
    - zhTW locale update
    Closes #3
    - Move locale out into it's own file
    - Remove 3.2 backcompat
unknown:
    - ruRU locale added
tekkub:
    - Weekly build 3.2.0.8-Beta
    - Update changelog for 3.2.0.8-Beta
    - Up, down, what do we care?
    - And actually test shit on live
    - Make that thing work, fucking blizzy, 0 IS NOT FALSE
    - Add 3.3 conditional, make tooltips always work, tell player when they can't roll in tooltip
    - Add disenchant button, canNeed/canDE logics
    - Update changelog for 3.2.0.7-Beta
    - Weekly build 3.2.0.7-Beta
    - Generate roll frames on demand, stupid default frames use 4 now
    - Weekly build 3.2.0.6-Beta
    - Update changelog for 3.2.0.6-Beta
    - Updating TOC to 30200
    - Updating README
    - Fix CursorUpdate crap
Tekkub:
    - Special case for auto-rolling mods
    - zhTW locale
    - Weekly build 3.0.2.5-Beta
    - Update changelog for 3.0.2.5-Beta
    - deDE locale
    - Weekly build 3.0.1.4-Beta
    - Update changelog for 3.0.1.4-Beta
    - SAY IT FRENCHIE!  SAY CHOWDAH!
    - Weekly build 3.0.1.3-Beta
    - Update changelog for 3.0.1.3-Beta
    - Updating TOC to 30000
    - READMEH
    - I'm told this fixes an OnUpdate error, but I've not been able to test it personally
    - Useless line...
Tekkub Stoutwrithe:
    - Another attempt to fix auto-pass detection
    - Attempt to fix auto-pass detection
    - Updating TOC to 20400
    - Add roll selection counts to roll buttons
    - Adding missing TOC fields
    - Revert, fuck you haste
    git-svn-id: http://tekkub-wow.googlecode.com/svn/trunk/teksLoot@759 86fe6d9a-1522-0410-a387-bf9db416f0a0
    - Meaningless TOC update (yes I know 20302 isn't a real TOC, but hey there were significant UI changes in that patch)
    git-svn-id: http://tekkub-wow.googlecode.com/svn/trunk/teksLoot@757 86fe6d9a-1522-0410-a387-bf9db416f0a0
    - TOC update
    git-svn-id: http://tekkub-wow.googlecode.com/svn/trunk/teksLoot@703 86fe6d9a-1522-0410-a387-bf9db416f0a0
    - TOC and embed updates across the board
    git-svn-id: http://tekkub-wow.googlecode.com/svn/trunk/teksLoot@549 86fe6d9a-1522-0410-a387-bf9db416f0a0
    - teksLoot - Think this bugger is working correctly now, but I want to test a tad more in groups befoer I push it out.  Fixed frames not hiding when they should.
    git-svn-id: http://tekkub-wow.googlecode.com/svn/trunk/teksLoot@545 86fe6d9a-1522-0410-a387-bf9db416f0a0
    - teksLoot - durr.........
    git-svn-id: http://tekkub-wow.googlecode.com/svn/trunk/teksLoot@541 86fe6d9a-1522-0410-a387-bf9db416f0a0
    - Ioporting teksLoot... basically just a ripoff of XLootGroup, minus all the cruft (why the hell was XLG dependant on XLoot?) ... Does not have the roll tracking in yet, and has not been tested in a real group yet, so the classic frames still pop up too.  Use /teksloot to pull up the anchor so you can move the stack.  Right click the anchor to hide it.
    git-svn-id: http://tekkub-wow.googlecode.com/svn/trunk/teksLoot@540 86fe6d9a-1522-0410-a387-bf9db416f0a0