r64-beta
Details
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FilenameVamp-r64-beta.zip
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Uploaded by
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UploadedMar 6, 2010
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Size170.84 KB
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Downloads110
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MD5c75a7a7f5638bb37818073f5a30e68ac
Supported WoW Retail Versions
- 3.3.0
Changelog
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r65 | allara | 2010-03-06 21:10:41 +0000 (Sat, 06 Mar 2010) | 1 line
Changed paths:
A /tags/r64-beta (from /trunk:64)
Tagging as r64-beta
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r64 | allara | 2010-03-06 21:10:17 +0000 (Sat, 06 Mar 2010) | 1 line
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/Options_Defaults.lua
- New feature: Reverse Marks (located under Options | General). Causes the player doing the biting to be marked, instead of the player to be bitten.
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r61 | allara | 2010-02-23 06:33:00 +0000 (Tue, 23 Feb 2010) | 2 lines
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
- Hunter's using Feign Death should no longer cause a death reassignment
- Verbose log now includes how long it took a player to bite someone else
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r59 | allara | 2010-02-18 19:19:23 +0000 (Thu, 18 Feb 2010) | 3 lines
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
- Verbose log now shows that a player renewed their own bite (used to say they bit themselves)
- Fixed a minor issue where players being reassigned due to death or disconnect would receive the wrong message
- Mind controlled players will no longer be assigned a bite target
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r56 | allara | 2010-02-16 00:14:42 +0000 (Tue, 16 Feb 2010) | 5 lines
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/Options_Defaults.lua
- [Ticket 7] Fixed an issue where if you logged in with Vamp disabled, the configuration drop downs never populate
- New option: Clear marks when fight starts
- New feature: Fight logging. Lets you log everything that happens during the fight at a normal and verbose level of detail.
- New feature: Auto-enable chat logging
- Fixed: Vamp now correctly notices when players disconnect
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r54 | allara | 2010-02-13 21:36:35 +0000 (Sat, 13 Feb 2010) | 1 line
Changed paths:
M /trunk/Core.lua
- Changed the fight logic to fix issues where if a player was supposed to be bitten, but weren't, they would never be up for a bite again during the fight. Also probably fixed a few other similar issues.
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r52 | allara | 2010-02-12 05:19:06 +0000 (Fri, 12 Feb 2010) | 1 line
Changed paths:
M /trunk/Core.lua
- If a player gets bitten, then dies (or DCs or gets MCed) within the assignment delay, they will no longer be assigned a target after death
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r50 | allara | 2010-02-08 19:38:17 +0000 (Mon, 08 Feb 2010) | 1 line
Changed paths:
M /trunk/Core.lua
- [Ticket 6] Vamp will now only set raid marks when they are needed (i.e., the player doesn't have the mark we expect them to have). This will hopefully eliminate the message "You have attempted too many group actions in a short period of time. Please wait momentarily before attempting further group actions." I'm not sure if setting 8 marks all at once will be a problem; if so, I'll need to add another manual throttle to the marking logic.
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r48 | allara | 2010-02-05 18:46:02 +0000 (Fri, 05 Feb 2010) | 1 line
Changed paths:
M /trunk/Core.lua
A /trunk/Libs/ChatThrottleLib
A /trunk/Libs/ChatThrottleLib/ChatThrottleLib.lua
A /trunk/Libs/ChatThrottleLib/ChatThrottleLib.xml
M /trunk/embeds.xml
- All chat messages will now be routed through ChatThrottleLib. This prevents issues during the 8->16 transition, where the WoW client prevents Vamp from sending too many whispers at once.
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r46 | allara | 2010-02-04 21:13:33 +0000 (Thu, 04 Feb 2010) | 1 line
Changed paths:
M /trunk/Core.lua
- Removed some debugging code
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r44 | allara | 2010-02-04 21:09:02 +0000 (Thu, 04 Feb 2010) | 1 line
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/Options_Defaults.lua
- Vamp will now delay X seconds before assignment bite targets (default is 10 seconds). You can configure this delay. This will hopefully resolve the remaining assignment issues.
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r42 | allara | 2010-02-03 20:33:32 +0000 (Wed, 03 Feb 2010) | 1 line
Changed paths:
M /trunk/Core.lua
- Switched to reading the combat log instead of scanning auras. This will make the add-on much more lightweight, and will hopefully eliminate all weirdness around bite assignments. I have done limited simulations to test this, and it appears to be working so far.
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