r83-release
Details
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FilenameVamp-r83-release.zip
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Uploaded by
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UploadedApr 1, 2010
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Size176.26 KB
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Downloads118
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MD578a69a78fe6b084d37466e09e1a96afb
Supported WoW Retail Versions
- 3.3.3
Changelog
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r87 | allara | 2010-04-01 07:07:37 +0000 (Thu, 01 Apr 2010) | 1 line
Changed paths:
A /tags/r83-release (from /trunk:86)
Tagging as r83-release
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r86 | allara | 2010-04-01 07:07:21 +0000 (Thu, 01 Apr 2010) | 1 line
Changed paths:
M /trunk/Options_Defaults.lua
- Default "clear marks when fight starts" to false
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r85 | allara | 2010-03-30 01:00:15 +0000 (Tue, 30 Mar 2010) | 1 line
Changed paths:
M /trunk/Locales/esES.lua
- esES typo
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r83 | allara | 2010-03-26 19:07:00 +0000 (Fri, 26 Mar 2010) | 2 lines
Changed paths:
M /trunk/Core.lua
M /trunk/Vamp.toc
- [Ticket 14] Add AddonLoader support
- [Ticket 15] Vamp will no longer do bite assignments if you're not a raid assistant or the raid leader. Note: for performance reasons, you should manually disable Vamp using the checkbox if you don't intend to use it.
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r80 | allara | 2010-03-22 19:16:49 +0000 (Mon, 22 Mar 2010) | 12 lines
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
- Seed checks will now be conscious of pending bite assignments, not just bites that already occurred. So, for example, the following scenario should no longer occur:
A ranged player gets the first bite
That player is assigned to bite a melee, but they bite another ranged instead
We now have two ranged vampires, and both of them are assigned to bite melee
(Instead, one of the ranged will bite a melee, and the other will seed the other ranged group)
- Ranged A and Ranged B groups will now be seeded after the Melee group is seeded. So all three separate groups should now be seeded as early as possible.
- Dead or disconnected players should now be cleaned up better
As always, these changes have only been minimally tested in Dalaran. Let me know if you experience any issues.
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r77 | allara | 2010-03-20 18:13:45 +0000 (Sat, 20 Mar 2010) | 1 line
Changed paths:
M /trunk/Core.lua
- [Ticket 13] The first bite in the fight should work properly now
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r75 | allara | 2010-03-17 12:23:11 +0000 (Wed, 17 Mar 2010) | 1 line
Changed paths:
M /trunk/Core.lua
- [Ticket 12] Fix Lua error on first bite (BQL is not a raid member)
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r73 | allara | 2010-03-16 18:40:45 +0000 (Tue, 16 Mar 2010) | 2 lines
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
- Fixed a logic error that would cause a melee to bite a ranged even if a ranged had already been bit
- Enhanced the verbose log to also state what type of player had been assigned
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r72 | allara | 2010-03-16 18:32:07 +0000 (Tue, 16 Mar 2010) | 2 lines
Changed paths:
M /trunk/Core.lua
- Possibly fix some issues around enabling/disabling the add-on (I conjecture that enabling the add-on without reloading your UI might cause it to fail)
- The time it took to bite another player should now be reported properly in the verbose log
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r70 | allara | 2010-03-10 18:33:36 +0000 (Wed, 10 Mar 2010) | 1 line
Changed paths:
M /trunk/Core.lua
- [Ticket 11] Configuration drop downs will now always show the selected player, even if that player wouldn't normally be selectable in the current scenario
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r68 | allara | 2010-03-09 05:56:52 +0000 (Tue, 09 Mar 2010) | 1 line
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/Options_Defaults.lua
- Drycoded and untested: Added a second ranged group. Ranged A will now prefer to bite Ranged A, and Ranged B will prefer Ranged B. This lets you somewhat control the position of your players without them running across the room.
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r66 | allara | 2010-03-08 03:25:28 +0000 (Mon, 08 Mar 2010) | 1 line
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/Options_Defaults.lua
- [Ticket 9] Vamp will no longer show your outgoing whispers to you by default. You can turn this feature off in Options | General.
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r64 | allara | 2010-03-06 21:10:17 +0000 (Sat, 06 Mar 2010) | 1 line
Changed paths:
M /trunk/Core.lua
M /trunk/Locales/enUS.lua
M /trunk/Options_Defaults.lua
- New feature: Reverse Marks (located under Options | General). Causes the player doing the biting to be marked, instead of the player to be bitten.
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