Vex Power
Vex Power
Vex Power shows every powertype as an energybar. It also shows ComboPoints or similar important and trackable class/spec specific alternative-power and buffs. Currently supported are:
- Paladin: Holy Power
- Druid: ComboPoints
- Rogue: ComboPoints
- Monk: Chi
- Hunter (Beast Master): 'Frenzy'-Stacks
- Warrior (Fury): 'Raging Blow'-Stacks
- Shaman (Enhancer): 'Maelstrom Weapon'-Stacks
- Priest (Shadow): Shadow Orbs
- Priest (Discipline): 'Evangelism'-Stacks
- Warlock (Affliction): Soul Shards
- Warlock (Demonology): Demonic Fury (get an additional bar instead of combopoints)
- Warlock (Destruction): Burning Embers (get additional bars instead of combopoints)
- Mage (Arcane): 'Arcane Charge'-Stacks
The PowerBar
'Used'-effect
In Addition to the common settings (position, size, colors, etc) the powerbar has a 'used'-effect (can be turned off). This effect colors the power you just spent and then fades it out.
'Recolor'-effect
The Powerbar has 6 states in which the color can be changed (fully customizable). 3 states for each 'in combat' and 'out of combat' representing: 'power empty', 'power full' and 'power neither full nor empty'. The thresholds-% for 'power empty' and 'power full' can be set by the user. Changeable fo all 6 states are the color and the opacity of the bar. With this feature you can color the bar when the power is empty as a visual alarm or you can change the opacity of the powerbar to an adjustable amount whenever you are out of combat.
The ComboPoints
Colors
The colors are fully customizable for every single ComboPoint.
Position and Size
You have the choice between two modes to set the positon and the size. Intelligent-CP-Mode This mode only needs 3 numbers to automatically adjust the ComboPoint position and size to your PowerBar. Manual-Mode Deactivating the intelligent-cp-mode lets you set all combopoint positions and sizes by yourself.
'Fadeout'-effect
This effect is similar to the 'used'-effect for the powerbar. ComboPoints that have just been spent change their color and then fade out. You can toggle this effect
'Color ComboPoints on X'-effect
This effect overwrites the colors you chose for the combopoints when you have X combopoints gained. The amount X is selectable. You can choose whether all combopoints or only the first X combopoints should be colored when the amount is reached.
'Sound'
Whenever you gained Y combopoints a sound is played (deactivated by default)
The Textfields
The number of textfields is not static, meaning you can create/delete textfields at your wish. Textfields contain information that can be parsed with tags.
Tags:
(alternative power is currently working only for demonology and destruction warlocks and represents the amount of ember shards or the amount of demonic fury.)
- Current Power:
- [PowerCurrent]: Shows '19218' (current power)
- [PowerAltCurrent]: Shows '19218' (current alternative power)
- [PowerCurrentShort]: Shows '19' instead of '19218' (current power)
- [PowerCurrentSmart]: Shows '19.2' instead of '19218' (current power)
- Maximum Power:
- [PowerMax]|r: Shows '19218' (maximum power)
- [PowerAltMax]|r: Shows '19218' (maximum alternative power)
- [PowerMaxShort]|r: Shows '19' instead of '19218' (maximum power)
- [PowerMaxSmart]|r: Shows '19.2' instead of '19218' (maximum power)
- Missing Power:
- [PowerMissing]: Shows '19218' (missing power)
- [PowerMissingShort]: Shows '19' instead of '19218' (missing power)
- [PowerMissingSmart]: Shows '19.2' instead of '19218' (missing power)
- Percentage Power:
- [PowerPerc]: Shows '18' for 18.3%
- [PowerPercSmart]: Shows '18.3' for 18.3%
- ComboPoints:
- [CPsCurrent]: Shows your current ComboPoints/HolyPower/etc
- [CPsMax]: Shows your maximum ComboPoints/HolyPower/etc
- [CPsMissing]: Shows your missing ComboPoints/HolyPower/etc
- Buffs: (only parse information when buffs are tracked as ComboPoints)
- [BuffDurationLeft]: Shows the time left
- [BuffDurationTotal]: Shows the total duration
The position of the textfields is on the powerbar by default. But you can reposition them and put them on your combopoints to show the buffduration via [BuffDurationLeft] or the amount of demonic fury you gained as a demonology warlock via [PowerAltCurrent]
The Markers:
Markers are marks at specific places on your energybar. They can be placed at absolute positions(e.g. 1217) and at relative positions (e.g. 40%). Again they are fully customizable. You can set them for both specs or only for a specific single spec and you can choose in which combination to a powertype they are shown. That way a druid could set sepperat markers for his mana (no form, moonkin, tree), his energy (cat), his rage (baer) and set a universal marker that is shown with more than one or even all powertypes. The purpose of these marks is to give you a visual assisstance so you get to know better when you have enough power to use an ability or when you can use a mana-gain-spell without wasting mana.
Default Settings
Default Profile
You can set a saved profile to be a default profile. That way every char that has no config for this addon will load the default profile instead of the addon defaults.
Default Color Sets
You can save color sets that contain the colors of the ComboPoints. Those color sets can be set as a default color set for a specific class. That way the addon can this color set that is set as default for the class. Default color sets overwrite the colors from the loaded default profile.
Awesome addon.
I have two suggestions though. I would like to play without the 'animationgroup' things, so maybe an option to turn all the animations off. I'd also like for my runes to be less opaque when they are on cooldown (I'm using it together with vexrunes)
I tried editing those things myself, got the opacity thing working, but I have 0 experience with addons so I didn't manage to remove the animations :P
love your addon, perhaps you could add elemental shaman earth shield counter for fulmination as well? :)
DK
Addon doesnit work correctly with Runic Corruption talent
Basicly what it does it starts to regenerate all runes by 100% increased speed instead of only one of each type. End after it is done it shows that all runes are depleted... please fix this because this bug makes this addon useless.
There are no problems with other talents though.
It is possible the hide and / or remove the energy numbers from the bar?
Great add on, wouldnt mind some texture choices with the bars.
I've been looking for about an hour now, and i have a REALLY great addon i use that does exactly this, but i want it to be vertical. Any chance we can get that implemented?
Works ok with my Soul Shards, but got a ton of errors with Burning Embers. Sometimes the bar disappears too.
could you send me the errors? I currently have no wl to test it, so I'm in need of error reports to fix it or a report what exactly happens. The disappearing bar might be not a bug and only a "feature" due to a setting you made in the optionpanel "show" and/or "combopoints". I also would need a simple description of the situation in which the bugs appear.
Thanks for the fast replys man!
Your last update is working great, no more CHI bar!
Thanks.
(btw if u ever see time to make a option for HP bar, i think people would like it)
Another thing, my CHI doesnt dissapear when i check the option disable combo points, or any of the other 3.
I thought that i saw them dissapear but after a new login it doesnt anymore (monk).
Reinstalled the addon but still i see the stock chi bar.
I'll check it out and add an option to disable blizzard's chi bar
Very good addon, I ll use it.
Is there a way i can make a healtbar from it also?
Been trying but cant seem to make one.
Want this chi bar and powerbar on left side (what i have now) and a simple health bar on the right side.
Hope it is possible. (something like that bar in seconds screenshot, but for HP)
Thanks
that's not possible the addon only tracks your power, alternative power (such as burning ember) and combo points (or similar effects/buffs/debuffs)
@tordenflesk
I recently released a new release that contains the "still show when targeting someone" feature.
The issue appears to have went away by itself. Either restarting the client or installing Vex Runes may have done something, I'm not sure.
@tordenflesk
Just tested the options in the optionpanel "show" and the 6 states you can configure in the optionpanel "powerbar", all seem to work for me. Could you be more specific pls? Which Version do you use? exactly which option doesn't seem to work ? Can you reproduce the problem ? If so, which steps do you use? Do you have Lua error display on (they can be activated in the options under "help")? If so, does a lua error appear? Any information could help.
I'll take a look into the target suggestion, but MoP comes wednesday and then I won't have much time to code anymore, so don't get your hopes up.
The combat fading doesn't appear to work. Also, would it be able to fade in when I have a target?
Does this handle Burning Embers for Destruction locks? Could REALLY use a tracker for those, along with a bar underneith showing the number of ember shards (out of 10) filled toward the next full ember.
Just looked into the new lock mechanics on the beta. This mechanic is a very unique one and adding this feature just for one spec of one class is too time-consuming for me right now. Sry