2.4.4
Details
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FilenameWeakAuras-2.4.4.zip
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Uploaded by
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UploadedJun 20, 2017
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Size3.39 MB
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Downloads227,175
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MD5897286192874778332a3b65b6f0d0f67
Supported WoW Retail Versions
- 7.2.5
Changelog
tag 81a13452682bfa542c1cb0fa50a272c7a3b20886 2.4.4
Author: Benjamin Staneck <[email protected]>
Date: Tue Jun 20 20:30:41 2017 +0200
commit 3c457ff6956baf65f4abd7ac66966a4af268ff63
Author: Infus <[email protected]>
Date: Sun Jun 18 23:27:46 2017 +0200
Tweak Text Replacements again
Make the code try one character replacements after failing to
find a variable in state. This is what the old code essentially did.
Ticket-Nr: 980
commit 28faeaca45d586bd98db3e5bcec26049e3249a7a
Author: Infus <[email protected]>
Date: Sun Jun 18 02:07:50 2017 +0200
Fix BigWigs triggers with spell id strings
Ticket-Nr: 971
commit 1043ac708f450ba151512dbec1ab26dc398db0ae
Author: Infus <[email protected]>
Date: Sat Jun 17 22:23:36 2017 +0200
Fix Power trigger after Destro fix
UnitPowerDisplayMod is rather strange and returns 10 for lots of
powertypes. Thus, introuduce two helper methhods:
WA.UnitPowerDisplayMod which returns 10 for just Soul Shards.
And WA.UseUnitPowerThirdArg which returns true for just Sould Shards.
commit aaeae1d3115ecbfa5861b48d1eb22d09db9b31aa
Author: Infus <[email protected]>
Date: Sat Jun 17 21:56:47 2017 +0200
Change how text replacements work
Instead of trying all dynamic texts and all members of state,
iterate the string once. And on finding a %, use all alphabetical
characters after it. If that string is only one character look it
up via dynamic texts. Otherwise look it up via the state.
Since we are only iterating once, instead of many times this should
also be faster than before.
Note: This is not 100% backwards compatible, e.g. %pRage would
previously replace the %p, this now requires a space.
Ticket-Nr: 957
commit 873300b0404c3e71a47559a82c59e222c6d81912
Author: Infus <[email protected]>
Date: Sat Jun 17 20:34:01 2017 +0200
Fix invalid usage of "_operator" value in trigger
If a user switches a trigger from a trigger type that has arg with
a number/longstring tpye thus using a _operator to a trigger
type that has a arg with the same name but of a different type
that is not using the "_operator" the setting for the operator
is still in the trigger data.
Fix this by only using the stored _operator setting if the type is
actually a number or a longstring.
Ticket-Nr: 979
commit 80cdde889414a6f4180afa3c6eae2f9a0c88f707
Author: Infus <[email protected]>
Date: Sat Jun 17 16:02:23 2017 +0200
Improve performance on opening options with gigantic dynamic groups
Pause/Resume dynamic groups around the showing of all loaded auras.
Ticket-Nr: 978
commit c128b0bb92150d71a5967e77f101db1ff53f7ad6
Author: Infus <[email protected]>
Date: Fri Jun 16 18:16:28 2017 +0200
Conditions: Run Custom Code: Fix error on "Expand Text Edtitor"
Also remove some todos in that area that are already done.
Ticket-Nr: 974
commit 01712f63e4fddc1cdb0cc260f2f5e8182fc562d3
Author: Infus <[email protected]>
Date: Fri Jun 16 16:47:57 2017 +0200
Change IsSpellKnown/Talent Selected for new Legendaries
Use IsPlayerSpell in addition to IsSpellKnown. And use the 11th return
from GetTalentInfo() in addition to the 4th.
Ticket-Nr: 970
commit c4d0e26ca7a3e729f172b31b771adfb585bcd194
Author: Infus <[email protected]>
Date: Fri Jun 16 16:43:48 2017 +0200
Templates: Landslide talent was wrong
commit 29b502581341afdab2b1f7482b2e53365164cfc1
Author: Infus <[email protected]>
Date: Fri Jun 16 16:43:19 2017 +0200
Fix Destruction Warlocks
The previous fix was incomplete.