3.7.16-39-g3eb5387-classic
Details
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FilenameWeakAuras-3.7.16-39-g3eb5387-classic.zip
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Uploaded by
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UploadedApr 27, 2022
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Size5.32 MB
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Downloads118
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MD5240a75a9e6f02ad1a3df48049b768453
Supported WoW Classic Versions
- 1.14.2
Changelog
3.7.16-39-g3eb5387f (2022-04-28)
InfusOnWoW (29):
- Add missing color escape resets
- Increase width of Code Review Tree
- ScamCheck: Fix missing custom check
- ScamCheck:ScamCheck: Fix missing overlay functions
- Fix lua error on trying to unregister a buggy event name
- Readd warning for auras from the future
- BT2: Fix indentaion mistake
- BT2: Fix automatic removal of multi auras after 60s
- Options: Fix moving auras showing wrong text replacements
- Check Item Equipped via name instead of item id
- Localize a few error messages
- Preserve order of auras on drag and drop
- Add a scrollbar to the import window
- Move showing of NewAura tab to FillOptions instead of Pick
- Fix inconsistency of text replacements
- Block access to WeakAurasOptions + WeakAurasOptionsSaved
- Add a few entries to the block list
- Options: Refactor visbility flag tracking
- Options: Also cache nameAll
- Make ClearPicks a lot faster
- Remove WeakAuras.UpdateDisplayButton
- Allow dragging/grouping of group auras
- Enable importing for nested groups
- Fix Duplicate not creating nested auras in the right order
- Clear AuraEnvironment recursively
- Rework load tracking for group auras for nested
- Fix scamCheck
- Rewrite Importing of auras
- Make Options window background less transparent
Vardex (2):
- Enable creation of nested group
- Adjust corruption detection for nested
asakawa (1):
- Add headers to bufftrigger2 to aid navigation of settings (#3598)
dependabot[bot] (1):
- Bump actions/upload-artifact from 2 to 3
mrbuds (5):
- Unit Characteristics trigger: add Afk & DND checks
- anchor options tuning for "group by frame", fixes #3570 hide "Anchored To", and show correct anchorPoint option
- library check before loading files
- handle CDR with modRate (#3548)
- dummy commit to fix error in dependency
stako (1):
- fix parry logic in swing timer (#3592)