4.1.5-112-g98d73ec

Details

  • Filename
    WeakAuras-4.1.5-112-g98d73ec.zip
  • Uploaded by
  • Uploaded
    Oct 25, 2022
  • Size
    6.81 MB
  • Downloads
    625
  • MD5
    fb9042f2b20d567381b0162287089148

Supported WoW Retail Versions

  • 10.0.0

Supported WoW Wrath of the Lich King Classic Versions

  • 3.4.0

Supported WoW Classic Versions

  • 1.14.3

Supported WoW Burning Crusade Classic Versions

  • 2.5.4

Changelog

4.1.5-112-g98d73ecb (2022-10-25)

Full Changelog

InfusOnWoW (44):

  • C_Timer wrapper: Fix a small issue
  • Fix display of Extra Options
  • Add missing C_Timer.NewTicker wrapper
  • Create frames that are targets for anchoring immediately
  • Implement Resilience for WotLK
  • Remove GetLegendariesBonusIds
  • Item Set trigger: Also check on WADELAYEDPLAYERENTERINGWORLD
  • Improve LibSpecWrapper integration
  • Fix saved data not being saved if the aura was never loaded
  • Fix reanaming/deleting auras not clearing some data
  • Consider vehicle the player too
  • Make auraenv work in CTimer callbacks
  • Make Aura creation lazy
  • Add disabled debug code for debugging load functions
  • Fix class load option
  • Icon: Optimize reskinning of Icons
  • Fix incorrect Modernize
  • Add a bit more type annotations
  • Introduce "STATUS" as the event that is sent to custom status triggers
  • Make Icons default to having a swipe
  • More typing information
  • Remove the last remnants of BuffTrigger
  • Replace BT1 with a never active trigger
  • Clean up WeakAuras table and remove members that no one should touch
  • Remove already fixed todo
  • Prevent auras from writing to WeakAurasSaved
  • Add a way for auras to save data
  • Fix spec option not visible in group contexts
  • Make Group Leader option also allow for Assist selection
  • Fix code
  • Fix Color Controls on multi-selection
  • Remove left-over debug code
  • Fix Models for DragonFlight
  • Fix load option
  • Remove accidentally commited prints
  • Fix load options
  • Fixup Model Options
  • Don't show Adventurer class
  • Add Dracthyr to the race types
  • Fix nil error on creating custom animation
  • Make Class/Spec trigger work again
  • Remove Talent Known trigger for now
  • Model: Remove SetTransform support
  • Remove no longer existing globals from .luacheck

Stanzilla (11):

  • Don't load Legendaries.lua file on the Classic flavors
  • Remove remaining BuffTrigger(1) references
  • Fix code style in modernize
  • Fix a typo and some types
  • Fix a typo and add more names to spelling db
  • CI: Only package for retail
  • CI: Don't trigger the normal build flow on beta tags
  • CI: Add -beta tags to beta workflow
  • Adjust for SetFont API change and temp disable frame resize calls
  • Fix artifact name
  • Update TOC and enable beta build CI

mrbuds (57):

  • updateTalentFrame should not run on 9.2.5
  • Talents: save talent's spellId instead of index - data.load.multi use talent's spellId - Talent load condition check IsPlayerSpell instead of traversing talent's tree - add a migration to convert indexes to spellid, note that migration will be less accurate over time with talents hotfix - Private.talentInfo[specId] will always have updated data for current spec, table still needs to be kept update to get data for other specs - Templates update for all specs
  • Talents: update warlock
  • Real Talent update
  • Talents update
  • Cast Trigger: fix error with latency overlay & empowered spells
  • add migration for class & spec
  • Templates: Priest update
  • Templates: update talents for warrior fury & holy paladin
  • Update talents indexes
  • Fix talent load condition not updating
  • Templates: add mana to evoker's resources
  • Templates: polishing
  • Templates: Hunter
  • Templates: Mage
  • Templates: Monk
  • Templates: Death Knight
  • Templates: Demon Hunter
  • Templates: Paladin
  • add GetClassAtlas & CreateAtlasMarkup to luacheckrc
  • Fix evoker icon for spectypesall
  • Fix load conditions
  • Templates: Rogue
  • Templates: sort auras for evoker & priest
  • Templates: Warrior
  • Templates: use classandspec for load condition instead of class+spec
  • DF Load condition: remove "class" and "spec" load conditions for "classandspec" instead
  • Templates: Priest
  • Templates: reset previous class data
  • Templates: Evoker Preservation
  • Templates: Evoker Devastation
  • Templates: remove covenants, conduits, legendaries, shardsOfDomination
  • add GetUnitEmpowerHoldAtMaxTime to luacheckrc
  • improve timing of invalidation of cached data for empowered casts
  • Empowered cast: add option to show charged duration, and "stage" start at 0 instead of 1
  • Talents update
  • Talent Known trigger for DF: require class & spec
  • Fix missing events for talent2 load condition
  • Talent Known for DF
  • Talent update
  • update talents
  • Fix CheckTalentByIndex
  • Talents update
  • Don't show Goblin on classic
  • update talent data
  • Do not register COVENANT_CHOSEN for load frame on DF
  • Fix removed load condition still tested (covenant and classandspec)
  • Cast trigger: fix empowered casts
  • Use SetResizeBounds if available instead of SetMinResize & SetMaxResize
  • Faction Reputation: friendship api update, support MajorFaction
  • add Essence to powertypes, remove powertypeswithstagger
  • Load condition, instance difficulty mythic+
  • Talent load condition: new dragonflight UI
  • Fix import/export window
  • Cast Trigger: add empowered, stage, stageTotal and overlays
  • Covenant load condition for shadowlands only
  • Cast Trigger: register EMPOWER events