2.1.0.3
Details
-
FilenameWeakAuras-2.1.0.3.zip
-
Uploaded by
-
UploadedMay 11, 2015
-
Size3.25 MB
-
Downloads289,920
-
MD53f987d42d558814fde27e33bd200a9df
Supported WoW Retail Versions
- 6.1.0
Changelog
tag 2.1.0.3
b30fccdbb31b432cbfaf5d52d82fbd7ce4140aa8
Benjamin Staneck <staneck@gmail.com>
2015-05-11 22:32:20 +0200
--------------------
Infus:
- OptionsDialog: Sort the buttons delayed
If a event happened and the options window is hidden.
Ticket-number: 251
- Combat Log trigger: Check destUnit via GUID instead of destName
That should be more reliable and fixes:
Ticket-Number: 311
- Don't restart models on each WORLD_MAP_UPDATE
This breaks with NPCScan.Overlay installed. Instead hook into
the world map hide function. As that is where we need to reset
the models.
- ConstructFunction: Simplify interface
- Remove unused parameters subPrefix and subEvent
The function doesn't use those parameters, so remove them from all
callers. Also removes some special handling for the combat log trigger.
- Pass in the trigger table directly
Instead of data, triggernum and the field.
- Text: Check that the font was set before SetText
Ticket-number: 305
Benjamin Staneck:
- avoid two division by zero errors on the PTR
- revert font change, will now use your custom font again
Infus:
- Pet Behavior trigger: Fix to changes in WoD
Don't stop at a empty button and active is a bool now.
- Auracache: Key it on the aura id and not on the auraname
Otherwise the count condition of two auras that check for
the same auraname gets confussed.
Ticket-Number: 281
- Progress Bar: Add zoom option
Because the icon has it and it's easy to add. Not particular
useful..
- Progress Bar: Hide icon color if icon is deselected
- Text: Check that the font was set before SetText
Ticket-number: 305
Benjamin Staneck:
- revert compat removal
- whitespace change to pull updated translations.
- remove some MoP compat, rename Encounter ID list translation entry and translate "Encounter ID" maybe the CurseForge translation system likes to pick up the changes this time...
- remove comment
- convert indenting to what is used in the files (spaces - sigh) and localize the encounter id tooltip values, see http://www.wowace.com/addons/weakauras-2/localization/phrases/1144-current-encounter-ids/ if you want to help translate it, not sure this is the best way to do that but it will have to do for now.
Tercioo:
- Ticket #4 - Load Condition on ENCOUNTER_START
Add an extra option on Load panel to type the Encounter ID.
Tracks ENCOUNTER_START/END to load and unload the aura, also has
protection agaisnt disconnect and combat leave by zone change.
Tzarc:
- Add aura ID to the aura_env table.