2.1.0.8-7-g1b06f49
Details
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FilenameWeakAuras-2.1.0.8-7-g1b06f49.zip
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Uploaded by
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UploadedSep 6, 2015
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Size3.20 MB
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Downloads370
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MD56f8bbd909e887f0bad77730dd6764fcc
Supported WoW Retail Versions
- 6.2.2
Changelog
Infus:
- BigWigs Timer trigger: Fix addon option
Ticket-number: 412
- Fix duplicate moving the list around
WeakAuras.NewDisplayButton() in addition to adding a new button
also scrolled to that button and started the renaming.
Since in the duplicate code path we first call NewDisplayButton and
then add the new aura to the right group, we first scrolled to
a mostly random position.
Fix that, by removing the code to pick and edit a button from
NewDisplayButton and move that to a separate new function
WeakAuras.PickAndEditDisplay
Call that function at the end of duplicate.
It might be necessary to add a call to WeakAuras.PickDisplay or
WeakAuras.PickAndEditDisplay from other code paths, I checked
the common ones like New/Import/Add to group and remove from
group and they seemed to work.
Ticket-number: 404
- WeakAuraOptions: Check for data.trigger.names being not nil
Ticket-number: 408
- Dbm Timer: Change Spell Id to Spell/Encounter Id
And change the type to a string.
Note: new locale string.
Ticket-number: 409
- Dbm Timer: Fix id trigger option
Ticket-number: 407
- BuffTrigger: Cope with GetUnitName(guid) returning nil
By keeping the name unknown and rechecking next time again.
I wonder whether we should remove the player from self.players
if we repeately can't get their name.
Ticket-number: 406