2.1.0.9
Details
-
FilenameWeakAuras-2.1.0.9.zip
-
Uploaded by
-
UploadedSep 6, 2015
-
Size3.26 MB
-
Downloads5,976
-
MD54880a71d85d7158b6cc94c93f6fe679f
Supported WoW Retail Versions
- 6.2.2
Changelog
tag 2.1.0.9
1a83f72c6969f0d0556a4ac48a6c89e42137b0d5
Benjamin Staneck <staneck@gmail.com>
2015-09-06 21:35:25 +0200
--------------------
Benjamin Staneck:
- Revert "Disable WeakAuras.FixGroupChildrenOrder() completely to see if we even need it and further fight strata bugs/taint."
This reverts commit ea3095f98360250002251a53638d72875bb84e40.
Infus:
- Animate: Don't use a new table in WeakAuras.Animate
Reusing the table leads to less garbage
Ticket-number: 410
- BigWigs Timer trigger: Fix addon option
Ticket-number: 412
- Fix duplicate moving the list around
WeakAuras.NewDisplayButton() in addition to adding a new button
also scrolled to that button and started the renaming.
Since in the duplicate code path we first call NewDisplayButton and
then add the new aura to the right group, we first scrolled to
a mostly random position.
Fix that, by removing the code to pick and edit a button from
NewDisplayButton and move that to a separate new function
WeakAuras.PickAndEditDisplay
Call that function at the end of duplicate.
It might be necessary to add a call to WeakAuras.PickDisplay or
WeakAuras.PickAndEditDisplay from other code paths, I checked
the common ones like New/Import/Add to group and remove from
group and they seemed to work.
Ticket-number: 404
- WeakAuraOptions: Check for data.trigger.names being not nil
Ticket-number: 408
- Dbm Timer: Change Spell Id to Spell/Encounter Id
And change the type to a string.
Note: new locale string.
Ticket-number: 409
- Dbm Timer: Fix id trigger option
Ticket-number: 407
- BuffTrigger: Cope with GetUnitName(guid) returning nil
By keeping the name unknown and rechecking next time again.
I wonder whether we should remove the player from self.players
if we repeately can't get their name.
Ticket-number: 406